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panda/src/pgraph/textureAttrib.h

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00001 // Filename: textureAttrib.h
00002 // Created by:  drose (21Feb02)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef TEXTUREATTRIB_H
00020 #define TEXTUREATTRIB_H
00021 
00022 #include "pandabase.h"
00023 
00024 #include "renderAttrib.h"
00025 #include "texture.h"
00026 
00027 ////////////////////////////////////////////////////////////////////
00028 //       Class : TextureAttrib
00029 // Description : Indicates which texture should be applied as the
00030 //               primary texture.  Also see TextureAttrib2 for the
00031 //               secondary texture.
00032 ////////////////////////////////////////////////////////////////////
00033 class EXPCL_PANDA TextureAttrib : public RenderAttrib {
00034 private:
00035   INLINE TextureAttrib();
00036 
00037 PUBLISHED:
00038   static CPT(RenderAttrib) make(Texture *tex);
00039   static CPT(RenderAttrib) make_off();
00040 
00041   INLINE bool is_off() const;
00042   INLINE Texture *get_texture() const;
00043 
00044 public:
00045   virtual void issue(GraphicsStateGuardianBase *gsg) const;
00046   virtual void output(ostream &out) const;
00047 
00048 protected:
00049   virtual int compare_to_impl(const RenderAttrib *other) const;
00050   virtual RenderAttrib *make_default_impl() const;
00051 
00052 private:
00053   PT(Texture) _texture;
00054 
00055 public:
00056   static void register_with_read_factory();
00057   virtual void write_datagram(BamWriter *manager, Datagram &dg);
00058   virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
00059 
00060 protected:
00061   static TypedWritable *make_from_bam(const FactoryParams &params);
00062   void fillin(DatagramIterator &scan, BamReader *manager);
00063   
00064 public:
00065   static TypeHandle get_class_type() {
00066     return _type_handle;
00067   }
00068   static void init_type() {
00069     RenderAttrib::init_type();
00070     register_type(_type_handle, "TextureAttrib",
00071                   RenderAttrib::get_class_type());
00072   }
00073   virtual TypeHandle get_type() const {
00074     return get_class_type();
00075   }
00076   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00077 
00078 private:
00079   static TypeHandle _type_handle;
00080 };
00081 
00082 #include "textureAttrib.I"
00083 
00084 #endif
00085 

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