#include "pandabase.h"
#include "typedWritableReferenceCount.h"
#include "indirectCompareTo.h"
#include "pointerTo.h"
#include "pset.h"
#include "renderAttrib.I"
Go to the source code of this file.
Compounds | |
class | RenderAttrib |
This is the base class for a number of render attributes (other than transform) that may be set on scene graph nodes to control the appearance of geometry. More... | |
Functions | |
ostream & | operator<< (ostream &out, const RenderAttrib &attrib) |
Definition in file renderAttrib.h.
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Definition at line 160 of file renderAttrib.h. |