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panda/src/chan/movingPartMatrix.h

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00001 // Filename: movingPartMatrix.h
00002 // Created by:  drose (23Feb99)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef MOVINGPARTMATRIX_H
00020 #define MOVINGPARTMATRIX_H
00021 
00022 #include <pandabase.h>
00023 
00024 #include "movingPart.h"
00025 #include "animChannel.h"
00026 #include "animChannelFixed.h"
00027 
00028 EXPORT_TEMPLATE_CLASS(EXPCL_PANDA, EXPTP_PANDA, MovingPart<ACMatrixSwitchType>);
00029 
00030 ////////////////////////////////////////////////////////////////////
00031 //       Class : MovingPartMatrix
00032 // Description : This is a particular kind of MovingPart that accepts
00033 //               a matrix each frame.
00034 ////////////////////////////////////////////////////////////////////
00035 class EXPCL_PANDA MovingPartMatrix : public MovingPart<ACMatrixSwitchType> {
00036 protected:
00037   INLINE MovingPartMatrix(const MovingPartMatrix &copy);
00038 
00039 public:
00040   INLINE MovingPartMatrix(PartGroup *parent, const string &name,
00041                           const LMatrix4f &initial_value =
00042                           LMatrix4f::ident_mat());
00043 
00044   virtual void get_blend_value(const PartBundle *root);
00045 
00046 protected:
00047   INLINE MovingPartMatrix(void);
00048 
00049 public:
00050   static void register_with_read_factory(void);
00051 
00052   static TypedWritable *make_MovingPartMatrix(const FactoryParams &params);
00053 
00054 public:
00055   virtual TypeHandle get_type() const {
00056     return get_class_type();
00057   }
00058   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00059 PUBLISHED:
00060   static TypeHandle get_class_type() {
00061     return _type_handle;
00062   }
00063 public:
00064   static void init_type() {
00065     MovingPart<ACMatrixSwitchType>::init_type();
00066     AnimChannelFixed<ACMatrixSwitchType>::init_type();
00067     register_type(_type_handle, "MovingPartMatrix",
00068                   MovingPart<ACMatrixSwitchType>::get_class_type());
00069   }
00070 
00071 private:
00072   static TypeHandle _type_handle;
00073 };
00074 
00075 #include "movingPartMatrix.I"
00076 
00077 // Tell GCC that we'll take care of the instantiation explicitly here.
00078 #ifdef __GNUC__
00079 #pragma interface
00080 #endif
00081 
00082 #endif
00083 
00084 
00085 

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