00001 // Filename: linearDistanceForce.cxx 00002 // Created by: charles (21Jun00) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #include "linearDistanceForce.h" 00020 00021 TypeHandle LinearDistanceForce::_type_handle; 00022 00023 //////////////////////////////////////////////////////////////////// 00024 // Function : LinearDistanceForce 00025 // Access : Protected 00026 // Description : Simple constructor 00027 //////////////////////////////////////////////////////////////////// 00028 LinearDistanceForce:: 00029 LinearDistanceForce(const LPoint3f& p, FalloffType ft, float r, float a, bool m) : 00030 LinearForce(a, m), 00031 _force_center(p), _falloff(ft), _radius(r) 00032 { 00033 } 00034 00035 //////////////////////////////////////////////////////////////////// 00036 // Function : LinearDistanceForce 00037 // Access : Protected 00038 // Description : copy constructor 00039 //////////////////////////////////////////////////////////////////// 00040 LinearDistanceForce:: 00041 LinearDistanceForce(const LinearDistanceForce ©) : 00042 LinearForce(copy) { 00043 _falloff = copy._falloff; 00044 _radius = copy._radius; 00045 _force_center = copy._force_center; 00046 } 00047 00048 //////////////////////////////////////////////////////////////////// 00049 // Function : ~LinearDistanceForce 00050 // Access : Protected 00051 // Description : destructor 00052 //////////////////////////////////////////////////////////////////// 00053 LinearDistanceForce:: 00054 ~LinearDistanceForce(void) { 00055 }