#include <windows.h>
#include <d3d8.h>
#include <d3dx8.h>
#include <dxerr8.h>
#include "pandabase.h"
#include "graphicsWindow.h"
Go to the source code of this file.
Compounds | |
struct | DXScreenData |
Defines | |
#define | _WIN32_WINNT 0x0502 |
#define | WIN32_LEAN_AND_MEAN |
#define | D3D_OVERLOADS |
#define | D3DERRORSTRING(HRESULT) " at (" << __FILE__ << ":" << __LINE__ << "), hr=" << DXGetErrorString8(HRESULT) << ": " << DXGetErrorDescription8(HRESULT) << endl |
#define | IS_NVIDIA(DDDEVICEID) ((DDDEVICEID.VendorId==0x10DE) || (DDDEVICEID.VendorId==0x12D2)) |
#define | IS_ATI(DDDEVICEID) (DDDEVICEID.VendorId==0x1002) |
#define | IS_MATROX(DDDEVICEID) (DDDEVICEID.VendorId==0x102B) |
#define | D3D_MAXTEXTURESTAGES 8 |
#define | ISPOW2(X) (((X) & ((X)-1))==0) |
#define | IS_VALID_PTR(PTR) (!IsBadWritePtr(PTR,sizeof(void*))) |
#define | DX_DECLARE_CLEAN(type, var) |
#define | SAFE_DELSHADER(TYPE, HANDLE, PDEVICE) if((HANDLE!=NULL)&&IS_VALID_PTR(PDEVICE)) { PDEVICE->Delete##TYPE##Shader(HANDLE); HANDLE=NULL; } |
#define | SAFE_DELETE(p) { if(p) { assert(IS_VALID_PTR(p)); delete (p); (p)=NULL; } } |
#define | SAFE_DELETE_ARRAY(p) { if(p) { assert(IS_VALID_PTR(p)); delete [] (p); (p)=NULL; } } |
#define | SAFE_RELEASE(p) { if(p) { assert(IS_VALID_PTR(p)); (p)->Release(); (p)=NULL; } } |
#define | SAFE_FREELIB(hDLL) { if(hDLL!=NULL) { FreeLibrary(hDLL);hDLL = NULL; } } |
#define | RELEASE_DOWN_TO_ZERO true |
#define | RELEASE_ONCE false |
#define | DEBUG_RELEASES |
#define | RELEASE(OBJECT, MODULE, DBGSTR, bDoDownToZero) |
#define | PRINT_REFCNT(MODULE, p) |
#define | DO_PSTATS_STUFF(XX) |
#define | PANDA_MAXNUMVERTS 0xFFFF |
#define | FLG(NN) (1<<NN) |
#define | MAX_POSSIBLE_TEXFMTS 32 |
#define | DISPLAY_32BPP_REQUIRES_16BPP_ZBUFFER_FLAG DXT1_FLAG |
#define | DISPLAY_16BPP_REQUIRES_16BPP_ZBUFFER_FLAG DXT2_FLAG |
#define | IS_16BPP_DISPLAY_FORMAT(FMT) (((FMT)==D3DFMT_R5G6B5)||((FMT)==D3DFMT_X1R5G5B5)||((FMT)==D3DFMT_A1R5G5B5)) |
#define | IS_16BPP_ZBUFFER(FMT) ((FMT==D3DFMT_D16)||(FMT==D3DFMT_D15S1)) |
#define | IS_STENCIL_FORMAT(FMT) (((FMT)==D3DFMT_D24S8) || ((FMT)==D3DFMT_D15S1) || ((FMT)==D3DFMT_D24X4S4)) |
#define | RECT_XSIZE(REC) (REC.right-REC.left) |
#define | RECT_YSIZE(REC) (REC.bottom-REC.top) |
Typedefs | |
typedef DWORD | DXShaderHandle |
Enumerations | |
enum | ShaderType { VertexShader, PixelShader } |
enum | D3DFORMAT_FLAG { R8G8B8_FLAG = (1<< 0 ), A8R8G8B8_FLAG = (1<< 1 ), X8R8G8B8_FLAG = (1<< 2 ), R5G6B5_FLAG = (1<< 3 ), X1R5G5B5_FLAG = (1<< 4 ), A1R5G5B5_FLAG = (1<< 5 ), A4R4G4B4_FLAG = (1<< 6 ), R3G3B2_FLAG = (1<< 7 ), A8_FLAG = (1<< 8 ), A8R3G3B2_FLAG = (1<< 9 ), X4R4G4B4_FLAG = (1<< 10 ), A2B10G10R10_FLAG = (1<< 11 ), G16R16_FLAG = (1<< 12 ), A8P8_FLAG = (1<< 13 ), P8_FLAG = (1<< 14 ), L8_FLAG = (1<< 15 ), A8L8_FLAG = (1<< 16 ), A4L4_FLAG = (1<< 17 ), V8U8_FLAG = (1<< 18 ), L6V5U5_FLAG = (1<< 19 ), X8L8V8U8_FLAG = (1<< 20 ), Q8W8V8U8_FLAG = (1<< 21 ), V16U16_FLAG = (1<< 22 ), W11V11U10_FLAG = (1<< 23 ), A2W10V10U10_FLAG = (1<< 24 ), UYVY_FLAG = (1<< 25 ), YUY2_FLAG = (1<< 26 ), DXT1_FLAG = (1<< 27 ), DXT2_FLAG = (1<< 28 ), DXT3_FLAG = (1<< 29 ), DXT4_FLAG = (1<< 30 ), DXT5_FLAG = (1<< 31 ) } |
Functions | |
void | Init_D3DFORMAT_map (void) |
const char * | D3DFormatStr (D3DFORMAT fmt) |
Variables | |
map< D3DFORMAT_FLAG, D3DFORMAT > | g_D3DFORMATmap |
Definition in file dxgsg8base.h.
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Definition at line 28 of file dxgsg8base.h. |
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Definition at line 72 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::reset(), and DXGraphicsStateGuardian8::set_ambient_light(). |
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Definition at line 38 of file dxgsg8base.h. |
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Definition at line 101 of file dxgsg8base.h. |
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Definition at line 187 of file dxgsg8base.h. |
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Definition at line 186 of file dxgsg8base.h. |
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Definition at line 143 of file dxgsg8base.h. |
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Value: type var; \ ZeroMemory(&var, sizeof(type)); \ var.dwSize = sizeof(type); Definition at line 80 of file dxgsg8base.h. |
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Definition at line 148 of file dxgsg8base.h. |
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Definition at line 189 of file dxgsg8base.h. |
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Definition at line 190 of file dxgsg8base.h. |
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Definition at line 69 of file dxgsg8base.h. |
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Definition at line 70 of file dxgsg8base.h. |
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Definition at line 68 of file dxgsg8base.h. |
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Definition at line 191 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::support_overlay_window(). |
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Definition at line 78 of file dxgsg8base.h. |
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Definition at line 77 of file dxgsg8base.h. |
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Definition at line 149 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::dx_init(). |
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Definition at line 146 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::free_nondx_resources(). |
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Value: { ULONG refcnt; (p)->AddRef(); refcnt=(p)->Release(); \ MODULE##_cat.debug() << #p << " has refcnt = " << refcnt << " at " << __FILE__ << ":" << __LINE__ << endl; } Definition at line 120 of file dxgsg8base.h. |
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Definition at line 192 of file dxgsg8base.h. |
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Definition at line 193 of file dxgsg8base.h. |
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Value: { \ ULONG refcnt; \ if(IS_VALID_PTR(OBJECT)) { \ refcnt = (OBJECT)->Release(); \ MODULE##_cat.debug() << DBGSTR << " released, refcnt = " << refcnt << " at " << __FILE__ << ":" << __LINE__ << endl; \ if((bDoDownToZero) && (refcnt>0)) { \ MODULE##_cat.warning() << DBGSTR << " released but still has a non-zero refcnt(" << refcnt << "), multi-releasing it down to zero!\n"; \ do { \ refcnt = (OBJECT)->Release(); \ } while(refcnt>0); \ } \ (OBJECT) = NULL; \ } else { \ MODULE##_cat.debug() << DBGSTR << " not released, ptr == NULL" << endl; \ }} Definition at line 104 of file dxgsg8base.h. |
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Definition at line 96 of file dxgsg8base.h. |
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Definition at line 97 of file dxgsg8base.h. |
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Definition at line 88 of file dxgsg8base.h. |
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Definition at line 89 of file dxgsg8base.h. |
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Definition at line 85 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::slot_new_clip_plane(). |
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Definition at line 93 of file dxgsg8base.h. |
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Definition at line 92 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::slot_new_clip_plane(). |
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Definition at line 30 of file dxgsg8base.h. |
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Definition at line 75 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::GetDXReady(), and DXGraphicsStateGuardian8::read_vertex_shader(). |
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Definition at line 150 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::dx_init(). |
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Definition at line 74 of file dxgsg8base.h. |
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Definition at line 893 of file wdxGraphicsPipe8.cxx. |
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Definition at line 852 of file wdxGraphicsPipe8.cxx. |
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Definition at line 219 of file dxgsg8base.h. |