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panda/src/glgsg/config_glgsg.cxx File Reference

#include "config_glgsg.h"
#include "glGraphicsStateGuardian.h"
#include "glSavedFrameBuffer.h"
#include "glTextureContext.h"
#include "glGeomNodeContext.h"
#include <dconfig.h>

Go to the source code of this file.

Functions

 Configure (config_glgsg)
 NotifyCategoryDef (glgsg,":display:gsg")
 ConfigureFn (config_glgsg)
void init_libglgsg ()
 Initializes the library.


Variables

bool gl_show_transforms = config_glgsg.GetBool("gl-show-transforms", false)
bool gl_cheap_textures = config_glgsg.GetBool("gl-cheap-textures", false)
bool gl_cull_traversal = config_glgsg.GetBool("gl-cull-traversal", true)
bool gl_ignore_mipmaps = config_glgsg.GetBool("gl-ignore-mipmaps", false)
bool gl_force_mipmaps = config_glgsg.GetBool("gl-force-mipmaps", false)
bool gl_show_mipmaps = config_glgsg.GetBool("gl-show-mipmaps", false)
bool gl_save_mipmaps = config_glgsg.GetBool("gl-save-mipmaps", false)
bool gl_auto_normalize_lighting = config_glgsg.GetBool("auto-normalize-lighting", false)
bool gl_depth_offset_decals = config_glgsg.GetBool("depth-offset-decals", false)
bool gl_supports_bgr = false
bool gl_color_mask = config_glgsg.GetBool("gl-color-mask", true)


Detailed Description

Definition in file config_glgsg.cxx.


Function Documentation

Configure config_glgsg   ) 
 

ConfigureFn config_glgsg   ) 
 

Definition at line 92 of file config_glgsg.cxx.

References GLTextureContext::init_type(), GLSavedFrameBuffer::init_type(), and GLGraphicsStateGuardian::init_type().

void init_libglgsg  ) 
 

Initializes the library.

This must be called at least once before any of the functions or classes in this library can be used. Normally it will be called by the static initializers and need not be called explicitly, but special cases exist.

Definition at line 112 of file config_glgsg.cxx.

NotifyCategoryDef glgsg  ,
":display:gsg" 
 


Variable Documentation

bool gl_auto_normalize_lighting = config_glgsg.GetBool("auto-normalize-lighting", false)
 

Definition at line 69 of file config_glgsg.cxx.

bool gl_cheap_textures = config_glgsg.GetBool("gl-cheap-textures", false)
 

Definition at line 40 of file config_glgsg.cxx.

bool gl_color_mask = config_glgsg.GetBool("gl-color-mask", true)
 

Definition at line 90 of file config_glgsg.cxx.

bool gl_cull_traversal = config_glgsg.GetBool("gl-cull-traversal", true)
 

Definition at line 45 of file config_glgsg.cxx.

bool gl_depth_offset_decals = config_glgsg.GetBool("depth-offset-decals", false)
 

Definition at line 74 of file config_glgsg.cxx.

bool gl_force_mipmaps = config_glgsg.GetBool("gl-force-mipmaps", false)
 

Definition at line 53 of file config_glgsg.cxx.

Referenced by GLGraphicsStateGuardian::set_draw_buffer().

bool gl_ignore_mipmaps = config_glgsg.GetBool("gl-ignore-mipmaps", false)
 

Definition at line 49 of file config_glgsg.cxx.

Referenced by GLGraphicsStateGuardian::set_draw_buffer().

bool gl_save_mipmaps = config_glgsg.GetBool("gl-save-mipmaps", false)
 

Definition at line 61 of file config_glgsg.cxx.

bool gl_show_mipmaps = config_glgsg.GetBool("gl-show-mipmaps", false)
 

Definition at line 57 of file config_glgsg.cxx.

bool gl_show_transforms = config_glgsg.GetBool("gl-show-transforms", false)
 

Definition at line 36 of file config_glgsg.cxx.

bool gl_supports_bgr = false
 

Definition at line 84 of file config_glgsg.cxx.

Referenced by GLGraphicsStateGuardian::draw_pixel_buffer(), and GLGraphicsStateGuardian::set_draw_buffer().


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