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panda/src/collide/collide_headers.h

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00001 // Filename: xxx_headers.h
00002 // Created by:  georges (30May01)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #include <bamReader.h>
00020 #include <bamWriter.h>
00021 #include <boundingLine.h>
00022 #include <boundingSphere.h>
00023 #include <datagram.h>
00024 #include <datagramIterator.h>
00025 #include <geom.h>
00026 #include <geomLinestrip.h>
00027 #include <geomNode.h>
00028 #include <pointerToArray.h>
00029 #include <lens.h>
00030 #include <lensNode.h>
00031 #include <renderRelation.h>
00032 #include <transformTransition.h>
00033 
00034 #include "collisionEntry.h"
00035 #include "collisionHandler.h"
00036 #include "collisionHandlerEvent.h"
00037 #include "collisionHandlerFloor.h"
00038 #include "collisionHandlerPhysical.h"
00039 #include "collisionHandlerPusher.h"
00040 #include "collisionHandlerQueue.h"
00041 #include "collisionNode.h"
00042 #include "collisionPlane.h"
00043 #include "collisionPolygon.h"
00044 #include "collisionRay.h"
00045 #include "collisionSegment.h"
00046 #include "collisionSolid.h"
00047 #include "collisionSphere.h"
00048 #include "config_collide.h"
00049 
00050 #pragma hdrstop
00051 

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