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PandaFramework Class Reference

This class serves to provide a high-level framework for basic applications that use Panda in simple ways (like opening a window to view models, etc.). More...

#include <pandaFramework.h>

List of all members.

Public Member Functions

 PandaFramework ()
virtual ~PandaFramework ()
void open_framework (int &argc, char **&argv)
 Should be called once at the beginning of the application to initialize Panda (and the framework) for use.

void close_framework ()
 Should be called at the end of an application to close Panda.

GraphicsPipeget_default_pipe ()
 Returns the default pipe.

GraphicsEngineget_graphics_engine ()
 Returns the GraphicsEngine that is used to render all the windows in the framework.

const NodePathget_data_root () const
 Returns the root of the data graph.

EventHandlerget_event_handler ()
 Returns the EventHandler object that serves events in the framework.

void set_window_title (const string &title)
 Specifies the title that is set for all subsequently created windows.

virtual void get_default_window_props (WindowProperties &props)
 Fills in the indicated window properties structure according to the normal window properties for this application.

WindowFrameworkopen_window (GraphicsPipe *pipe=NULL)
 Opens a new window, using the default parameters.

WindowFrameworkopen_window (const WindowProperties &props, GraphicsPipe *pipe=NULL)
 Opens a new window using the indicated properties.

int get_num_windows () const
 Returns the number of windows that are currently open.

WindowFrameworkget_window (int n) const
 Returns the nth window currently open.

int find_window (const GraphicsWindow *win) const
 Returns the index of the WindowFramework object that references the indicated GraphicsWindow pointer, or -1 if none do.

int find_window (const WindowFramework *wf) const
 Returns the index of the given WindowFramework object, or -1 if the object does not represent a window opened with this PandaFramework.

void close_window (int n)
 Closes the nth window and removes it from the list.

void close_window (WindowFramework *wf)
 Closes the indicated WindowFramework window and removes it from the list.

void close_all_windows ()
 Closes all currently open windows and empties the list of windows.

bool all_windows_closed () const
 Returns true if all of the opened windows have been closed by the user, false otherwise.

const NodePathget_models ()
 Returns the root of the scene graph normally reserved for parenting models and such.

void report_frame_rate (ostream &out) const
 Reports the currently measured average frame rate to the indicated ostream.

void reset_frame_rate ()
 Resets the frame rate computation.

void set_wireframe (bool enable)
 Sets the wireframe state on all windows.

void set_texture (bool enable)
 Sets the texture state on all windows.

void set_two_sided (bool enable)
 Sets the two_sided state on all windows.

void set_lighting (bool enable)
 Sets the lighting state on all windows.

void set_background_type (WindowFramework::BackgroundType type)
 Sets the background type of all windows.

bool get_wireframe () const
 Returns the current state of the wireframe flag.

bool get_texture () const
 Returns the current state of the texture flag.

bool get_two_sided () const
 Returns the current state of the two_sided flag.

bool get_lighting () const
 Returns the current state of the lighting flag.

WindowFramework::BackgroundType get_background_type () const
 Returns the current background type setting.

void set_highlight (const NodePath &node)
 Sets the indicated node (normally a node within the get_models() tree) up as the highlighted node.

void clear_highlight ()
 Unhighlights the currently highlighted node, if any.

bool has_highlight () const
 Returns true if any node is highlighted, false otherwise.

const NodePathget_highlight () const
 Returns the currently highlighted node, if any, or an empty NodePath if no node is highlighted.

void enable_default_keys ()
 Sets callbacks on the event handler to handle all of the normal viewer keys, like t to toggle texture, ESC or q to quit, etc.

virtual bool do_frame ()
 Renders one frame and performs all associated processing.

void main_loop ()
 Called to yield control to the panda framework.

void set_exit_flag ()
 Sets the flag that indicates it is time for the application to exit.

void clear_exit_flag ()
 Resets the exit flag after it has previously been set.


Static Public Member Functions

int hide_collision_solids (NodePath node)
 Hides any collision solids which are visible in the indicated scene graph.

int show_collision_solids (NodePath node)
 Shows any collision solids which are directly hidden in the indicated scene graph.


Protected Member Functions

virtual PointerTo< WindowFrameworkmake_window_framework ()
 Creates a new WindowFramework object.

virtual void make_default_pipe ()
 Creates the default GraphicsPipe that will contain all windows that are not opened on a specific pipe.

virtual void do_enable_default_keys ()
 The implementation of enable_default_keys().


Static Protected Member Functions

void event_esc (CPT_Event, void *data)
 Default handler for ESC or q key: close the current window (and exit the application if that was the last window).

void event_f (CPT_Event, void *data)
 Default handler for f key: report and reset frame rate.

void event_w (CPT_Event, void *data)
 Default handler for w key: toggle wireframe.

void event_t (CPT_Event, void *data)
 Default handler for t key: toggle texture.

void event_b (CPT_Event, void *data)
 Default handler for b key: toggle backface (two-sided rendering).

void event_i (CPT_Event, void *data)
 Default handler for i key: invert one-sided faces.

void event_l (CPT_Event, void *data)
 Default handler for l key: toggle lighting.

void event_c (CPT_Event, void *data)
 Default handler for c key: center the trackball over the scene, or over the highlighted part of the scene.

void event_C (CPT_Event, void *data)
 Default handler for shift-C key: toggle the showing of collision solids.

void event_B (CPT_Event, void *data)
 Default handler for shift-B key: describe the bounding volume of the currently selected object, or the entire scene.

void event_L (CPT_Event, void *data)
 Default handler for shift-L key: list the contents of the scene graph, or the highlighted node.

void event_h (CPT_Event, void *data)
 Default handler for h key: toggle highlight mode.

void event_arrow_up (CPT_Event, void *data)
 Default handler for up arrow key: in highlight mode, move the highlight to the node's parent.

void event_arrow_down (CPT_Event, void *data)
 Default handler for up arrow key: in highlight mode, move the highlight to the node's first child.

void event_arrow_left (CPT_Event, void *data)
 Default handler for up arrow key: in highlight mode, move the highlight to the node's nearest sibling on the left.

void event_arrow_right (CPT_Event, void *data)
 Default handler for up arrow key: in highlight mode, move the highlight to the node's nearest sibling on the right.

void event_S (CPT_Event, void *data)
 Default handler for shift-S key: activate stats.

void event_comma (CPT_Event, void *data)
 Default handler for comma key: rotate background color.

void event_window_event (CPT_Event, void *data)
 Default handler for window events: window resized or closed, etc.


Private Types

typedef pvector< PointerTo<
WindowFramework > > 
Windows

Private Attributes

bool _is_open
bool _made_default_pipe
string _window_title
PointerTo< GraphicsPipe_default_pipe
GraphicsEngine _engine
NodePath _data_root
EventHandler _event_handler
Windows _windows
NodePath _models
double _start_time
int _frame_count
bool _wireframe_enabled
bool _texture_enabled
bool _two_sided_enabled
bool _lighting_enabled
WindowFramework::BackgroundType _background_type
NodePath _highlight
bool _default_keys_enabled
bool _exit_flag


Detailed Description

This class serves to provide a high-level framework for basic applications that use Panda in simple ways (like opening a window to view models, etc.).

Definition at line 49 of file pandaFramework.h.


Member Typedef Documentation

typedef pvector< PointerTo< WindowFramework > > PandaFramework::Windows [private]
 

Definition at line 149 of file pandaFramework.h.


Constructor & Destructor Documentation

PandaFramework::PandaFramework  ) 
 

Definition at line 40 of file pandaFramework.cxx.

References WindowFramework::BT_gray.

PandaFramework::~PandaFramework  )  [virtual]
 

Definition at line 67 of file pandaFramework.cxx.

References _is_open, and reset_frame_rate().


Member Function Documentation

bool PandaFramework::all_windows_closed  )  const
 

Returns true if all of the opened windows have been closed by the user, false otherwise.

Definition at line 374 of file pandaFramework.cxx.

void PandaFramework::clear_exit_flag  )  [inline]
 

Resets the exit flag after it has previously been set.

Definition at line 259 of file pandaFramework.I.

void PandaFramework::clear_highlight  ) 
 

Unhighlights the currently highlighted node, if any.

Definition at line 634 of file pandaFramework.cxx.

References _exit_flag, _windows, close_window(), DCAST_INTO_V, and EventParameter::get_ptr().

Referenced by event_w(), and set_two_sided().

void PandaFramework::close_all_windows  ) 
 

Closes all currently open windows and empties the list of windows.

Definition at line 347 of file pandaFramework.cxx.

Referenced by open_framework().

void PandaFramework::close_framework  ) 
 

Should be called at the end of an application to close Panda.

This is optional, as the destructor will do the same thing.

Definition at line 113 of file pandaFramework.cxx.

void PandaFramework::close_window WindowFramework wf  )  [inline]
 

Closes the indicated WindowFramework window and removes it from the list.

Definition at line 129 of file pandaFramework.I.

References _two_sided_enabled.

void PandaFramework::close_window int  n  ) 
 

Closes the nth window and removes it from the list.

Definition at line 323 of file pandaFramework.cxx.

References _models.

Referenced by clear_highlight().

void PandaFramework::do_enable_default_keys  )  [protected, virtual]
 

The implementation of enable_default_keys().

Definition at line 754 of file pandaFramework.cxx.

References WindowFramework::center_trackball(), DCAST_INTO_V, get_highlight(), get_models(), EventParameter::get_ptr(), and NodePath::is_empty().

Referenced by set_background_type().

bool PandaFramework::do_frame  )  [virtual]
 

Renders one frame and performs all associated processing.

Returns true if we should continue rendering, false if we should exit. This is normally called only from main_loop().

Definition at line 676 of file pandaFramework.cxx.

void PandaFramework::enable_default_keys  ) 
 

Sets callbacks on the event handler to handle all of the normal viewer keys, like t to toggle texture, ESC or q to quit, etc.

Definition at line 654 of file pandaFramework.cxx.

References nout, report_frame_rate(), and reset_frame_rate().

void PandaFramework::event_arrow_down CPT_Event  ,
void *  data
[static, protected]
 

Default handler for up arrow key: in highlight mode, move the highlight to the node's first child.

Definition at line 1073 of file pandaFramework.cxx.

void PandaFramework::event_arrow_left CPT_Event  ,
void *  data
[static, protected]
 

Default handler for up arrow key: in highlight mode, move the highlight to the node's nearest sibling on the left.

Definition at line 1097 of file pandaFramework.cxx.

void PandaFramework::event_arrow_right CPT_Event  ,
void *  data
[static, protected]
 

Default handler for up arrow key: in highlight mode, move the highlight to the node's nearest sibling on the right.

Definition at line 1127 of file pandaFramework.cxx.

void PandaFramework::event_arrow_up CPT_Event  ,
void *  data
[static, protected]
 

Default handler for up arrow key: in highlight mode, move the highlight to the node's parent.

Definition at line 1051 of file pandaFramework.cxx.

void PandaFramework::event_B CPT_Event  ,
void *  data
[static, protected]
 

Default handler for shift-B key: describe the bounding volume of the currently selected object, or the entire scene.

Definition at line 984 of file pandaFramework.cxx.

References win.

void PandaFramework::event_b CPT_Event  event,
void *  data
[static, protected]
 

Default handler for b key: toggle backface (two-sided rendering).

Definition at line 872 of file pandaFramework.cxx.

References NodePath::get_child(), get_highlight(), NodePath::get_num_children(), and set_highlight().

void PandaFramework::event_C CPT_Event  ,
void *  data
[static, protected]
 

Default handler for shift-C key: toggle the showing of collision solids.

Definition at line 958 of file pandaFramework.cxx.

References WindowFramework::BackgroundType, WindowFramework::BT_default, WindowFramework::BT_none, WindowFramework::BT_other, WindowFramework::get_background_type(), and WindowFramework::set_background_type().

void PandaFramework::event_c CPT_Event  event,
void *  data
[static, protected]
 

Default handler for c key: center the trackball over the scene, or over the highlighted part of the scene.

Definition at line 931 of file pandaFramework.cxx.

void PandaFramework::event_comma CPT_Event  event,
void *  data
[static, protected]
 

Default handler for comma key: rotate background color.

Definition at line 1172 of file pandaFramework.cxx.

void PandaFramework::event_esc CPT_Event  event,
void *  data
[static, protected]
 

Default handler for ESC or q key: close the current window (and exit the application if that was the last window).

Definition at line 790 of file pandaFramework.cxx.

References NodePath::get_bounds(), get_highlight(), get_models(), NodePath::is_empty(), and nout.

void PandaFramework::event_f CPT_Event  ,
void *  data
[static, protected]
 

Default handler for f key: report and reset frame rate.

Definition at line 817 of file pandaFramework.cxx.

References get_highlight(), get_models(), NodePath::is_empty(), and NodePath::ls().

void PandaFramework::event_h CPT_Event  ,
void *  data
[static, protected]
 

Default handler for h key: toggle highlight mode.

In this mode, you can walk the scene graph with the arrow keys to highlight different nodes.

Definition at line 1030 of file pandaFramework.cxx.

void PandaFramework::event_i CPT_Event  event,
void *  data
[static, protected]
 

Default handler for i key: invert one-sided faces.

Definition at line 891 of file pandaFramework.cxx.

References PandaNode::find_child(), PandaNode::get_child(), get_highlight(), get_models(), NodePath::get_parent(), NodePath::has_parent(), nassertv, NodePath::node(), and set_highlight().

void PandaFramework::event_L CPT_Event  ,
void *  data
[static, protected]
 

Default handler for shift-L key: list the contents of the scene graph, or the highlighted node.

Definition at line 1006 of file pandaFramework.cxx.

void PandaFramework::event_l CPT_Event  event,
void *  data
[static, protected]
 

Default handler for l key: toggle lighting.

Definition at line 910 of file pandaFramework.cxx.

References PandaNode::find_child(), PandaNode::get_child(), get_highlight(), get_models(), PandaNode::get_num_children(), NodePath::get_parent(), has_highlight(), NodePath::has_parent(), nassertv, NodePath::node(), and set_highlight().

void PandaFramework::event_S CPT_Event  ,
void *  data
[static, protected]
 

Default handler for shift-S key: activate stats.

Definition at line 1154 of file pandaFramework.cxx.

void PandaFramework::event_t CPT_Event  event,
void *  data
[static, protected]
 

Default handler for t key: toggle texture.

Definition at line 851 of file pandaFramework.cxx.

References get_highlight(), get_models(), NodePath::get_parent(), has_highlight(), NodePath::has_parent(), and set_highlight().

void PandaFramework::event_w CPT_Event  event,
void *  data
[static, protected]
 

Default handler for w key: toggle wireframe.

Definition at line 832 of file pandaFramework.cxx.

References clear_highlight(), get_models(), has_highlight(), and set_highlight().

void PandaFramework::event_window_event CPT_Event  event,
void *  data
[static, protected]
 

Default handler for window events: window resized or closed, etc.

Definition at line 1203 of file pandaFramework.cxx.

int PandaFramework::find_window const WindowFramework wf  )  const
 

Returns the index of the given WindowFramework object, or -1 if the object does not represent a window opened with this PandaFramework.

Definition at line 302 of file pandaFramework.cxx.

References _windows.

int PandaFramework::find_window const GraphicsWindow win  )  const
 

Returns the index of the WindowFramework object that references the indicated GraphicsWindow pointer, or -1 if none do.

Definition at line 278 of file pandaFramework.cxx.

References _engine, _windows, WindowFramework::close_window(), WindowFramework::get_graphics_window(), NULL, GraphicsEngine::remove_window(), and win.

WindowFramework::BackgroundType PandaFramework::get_background_type  )  const [inline]
 

Returns the current background type setting.

Definition at line 197 of file pandaFramework.I.

const NodePath & PandaFramework::get_data_root  )  const [inline]
 

Returns the root of the data graph.

This is the graph of nodes that is traversed to control the inputs from user devices like the mouse and keyboard.

Definition at line 53 of file pandaFramework.I.

References _event_handler.

Referenced by WindowFramework::get_aspect_2d().

GraphicsPipe * PandaFramework::get_default_pipe  ) 
 

Returns the default pipe.

This is the GraphicsPipe that all windows in the framework will be created on, unless otherwise specified in open_window(). It is usually the primary graphics interface on the local machine.

If the default pipe has not yet been created, this creates it.

The return value is the default pipe, or NULL if no default pipe could be created.

Definition at line 165 of file pandaFramework.cxx.

References _is_open, get_default_window_props(), nassertr, NULL, and open_window().

void PandaFramework::get_default_window_props WindowProperties props  )  [virtual]
 

Fills in the indicated window properties structure according to the normal window properties for this application.

Definition at line 187 of file pandaFramework.cxx.

References NULL.

Referenced by get_default_pipe().

EventHandler & PandaFramework::get_event_handler  )  [inline]
 

Returns the EventHandler object that serves events in the framework.

This is primarily used to dispatch on keypresses and such.

Definition at line 70 of file pandaFramework.I.

References _windows, and INLINE.

GraphicsEngine * PandaFramework::get_graphics_engine  )  [inline]
 

Returns the GraphicsEngine that is used to render all the windows in the framework.

Normally there's no reason for user code to mess with this.

Definition at line 36 of file pandaFramework.I.

References _data_root, and INLINE.

const NodePath & PandaFramework::get_highlight  )  const [inline]
 

Returns the currently highlighted node, if any, or an empty NodePath if no node is highlighted.

Definition at line 227 of file pandaFramework.I.

Referenced by do_enable_default_keys(), event_b(), event_esc(), event_f(), event_i(), event_l(), and event_t().

bool PandaFramework::get_lighting  )  const [inline]
 

Returns the current state of the lighting flag.

Definition at line 184 of file pandaFramework.I.

References _exit_flag.

const NodePath & PandaFramework::get_models  ) 
 

Returns the root of the scene graph normally reserved for parenting models and such.

This scene graph may be instanced to each window's render tree as the window is created.

Definition at line 401 of file pandaFramework.cxx.

Referenced by do_enable_default_keys(), event_esc(), event_f(), event_i(), event_l(), event_t(), event_W(), and event_w().

int PandaFramework::get_num_windows  )  const [inline]
 

Returns the number of windows that are currently open.

Definition at line 100 of file pandaFramework.I.

bool PandaFramework::get_texture  )  const [inline]
 

Returns the current state of the texture flag.

Definition at line 158 of file pandaFramework.I.

References _highlight, INLINE, and NodePath::is_empty().

bool PandaFramework::get_two_sided  )  const [inline]
 

Returns the current state of the two_sided flag.

Definition at line 171 of file pandaFramework.I.

References _highlight.

WindowFramework * PandaFramework::get_window int  n  )  const [inline]
 

Returns the nth window currently open.

Definition at line 113 of file pandaFramework.I.

References _texture_enabled, and INLINE.

bool PandaFramework::get_wireframe  )  const [inline]
 

Returns the current state of the wireframe flag.

Definition at line 145 of file pandaFramework.I.

References _background_type, WindowFramework::BackgroundType, and INLINE.

bool PandaFramework::has_highlight  )  const [inline]
 

Returns true if any node is highlighted, false otherwise.

Definition at line 212 of file pandaFramework.I.

Referenced by event_l(), event_t(), and event_w().

int PandaFramework::hide_collision_solids NodePath  node  )  [static]
 

Hides any collision solids which are visible in the indicated scene graph.

Returns the number of collision solids hidden.

Definition at line 554 of file pandaFramework.cxx.

void PandaFramework::main_loop  ) 
 

Called to yield control to the panda framework.

This function does not return until set_exit_flag() has been called.

Definition at line 699 of file pandaFramework.cxx.

References DCAST_INTO_V, EventParameter::get_ptr(), WindowFramework::get_two_sided(), and WindowFramework::set_two_sided().

void PandaFramework::make_default_pipe  )  [protected, virtual]
 

Creates the default GraphicsPipe that will contain all windows that are not opened on a specific pipe.

Definition at line 732 of file pandaFramework.cxx.

References DCAST_INTO_V, WindowFramework::get_lighting(), EventParameter::get_ptr(), and WindowFramework::set_lighting().

PointerTo< WindowFramework > PandaFramework::make_window_framework  )  [protected, virtual]
 

Creates a new WindowFramework object.

This is provided as a hook so derived PandaFramework classes can create custom WindowFramework objects.

Definition at line 717 of file pandaFramework.cxx.

References DCAST_INTO_V, WindowFramework::get_one_sided_reverse(), EventParameter::get_ptr(), and WindowFramework::set_one_sided_reverse().

void PandaFramework::open_framework int &  argc,
char **&  argv
 

Should be called once at the beginning of the application to initialize Panda (and the framework) for use.

The command-line arguments should be passed in so Panda can remove any arguments that it recognizes as special control parameters.

Definition at line 90 of file pandaFramework.cxx.

References _default_keys_enabled, _default_pipe, _engine, _event_handler, _exit_flag, _frame_count, _is_open, _lighting_enabled, _made_default_pipe, _start_time, _two_sided_enabled, _wireframe_enabled, PointerTo< GraphicsPipe >::clear(), close_all_windows(), EventHandler::remove_all_hooks(), and GraphicsEngine::remove_all_windows().

WindowFramework * PandaFramework::open_window const WindowProperties props,
GraphicsPipe pipe = NULL
 

Opens a new window using the indicated properties.

(You may initialize the properties to their default values by calling get_default_window_props() first.)

Returns the new WindowFramework if successful, or NULL if not.

Definition at line 237 of file pandaFramework.cxx.

References _windows.

WindowFramework * PandaFramework::open_window GraphicsPipe pipe = NULL  ) 
 

Opens a new window, using the default parameters.

Returns the new WindowFramework if successful, or NULL if not.

Definition at line 209 of file pandaFramework.cxx.

References _windows.

Referenced by get_default_pipe().

void PandaFramework::report_frame_rate ostream &  out  )  const
 

Reports the currently measured average frame rate to the indicated ostream.

Definition at line 419 of file pandaFramework.cxx.

Referenced by enable_default_keys().

void PandaFramework::reset_frame_rate  ) 
 

Resets the frame rate computation.

Definition at line 441 of file pandaFramework.cxx.

References CollisionNode::get_class_type(), NodePath::hide(), NodePath::is_hidden(), TypedObject::is_of_type(), and NodePath::node().

Referenced by enable_default_keys(), and ~PandaFramework().

void PandaFramework::set_background_type WindowFramework::BackgroundType  type  ) 
 

Sets the background type of all windows.

Definition at line 531 of file pandaFramework.cxx.

References _default_keys_enabled, and do_enable_default_keys().

void PandaFramework::set_exit_flag  )  [inline]
 

Sets the flag that indicates it is time for the application to exit.

The application will actually exit at the end of the current frame.

Definition at line 244 of file pandaFramework.I.

void PandaFramework::set_highlight const NodePath node  ) 
 

Sets the indicated node (normally a node within the get_models() tree) up as the highlighted node.

Certain operations affect the highlighted node only.

Definition at line 616 of file pandaFramework.cxx.

References _event_handler.

Referenced by event_b(), event_i(), event_l(), event_t(), and event_w().

void PandaFramework::set_lighting bool  enable  ) 
 

Sets the lighting state on all windows.

Definition at line 512 of file pandaFramework.cxx.

References _highlight, NodePath::hide_bounds(), and NodePath::is_empty().

void PandaFramework::set_texture bool  enable  ) 
 

Sets the texture state on all windows.

Definition at line 474 of file pandaFramework.cxx.

References NodePath::get_child(), CollisionNode::get_class_type(), NodePath::get_hidden_ancestor(), NodePath::get_num_children(), TypedObject::is_of_type(), NodePath::node(), NodePath::show(), and show_collision_solids().

void PandaFramework::set_two_sided bool  enable  ) 
 

Sets the two_sided state on all windows.

Definition at line 493 of file pandaFramework.cxx.

References _highlight, clear_highlight(), NodePath::is_empty(), and NodePath::show_bounds().

void PandaFramework::set_window_title const string &  title  )  [inline]
 

Specifies the title that is set for all subsequently created windows.

Definition at line 85 of file pandaFramework.I.

References _windows, and NULL.

void PandaFramework::set_wireframe bool  enable  ) 
 

Sets the wireframe state on all windows.

Definition at line 455 of file pandaFramework.cxx.

int PandaFramework::show_collision_solids NodePath  node  )  [static]
 

Shows any collision solids which are directly hidden in the indicated scene graph.

Returns the number of collision solids shown.

Definition at line 585 of file pandaFramework.cxx.

References _default_pipe, GraphicsPipeSelection::get_global_ptr(), GraphicsPipeSelection::make_default_pipe(), nout, NULL, and GraphicsPipeSelection::print_pipe_types().

Referenced by set_texture().


Member Data Documentation

WindowFramework::BackgroundType PandaFramework::_background_type [private]
 

Definition at line 162 of file pandaFramework.h.

Referenced by get_wireframe().

NodePath PandaFramework::_data_root [private]
 

Definition at line 146 of file pandaFramework.h.

Referenced by get_graphics_engine().

bool PandaFramework::_default_keys_enabled [private]
 

Definition at line 166 of file pandaFramework.h.

Referenced by open_framework(), and set_background_type().

PointerTo< GraphicsPipe > PandaFramework::_default_pipe [private]
 

Definition at line 143 of file pandaFramework.h.

Referenced by open_framework(), and show_collision_solids().

GraphicsEngine PandaFramework::_engine [private]
 

Definition at line 144 of file pandaFramework.h.

Referenced by find_window(), and open_framework().

EventHandler PandaFramework::_event_handler [private]
 

Definition at line 147 of file pandaFramework.h.

Referenced by get_data_root(), open_framework(), and set_highlight().

bool PandaFramework::_exit_flag [private]
 

Definition at line 168 of file pandaFramework.h.

Referenced by clear_highlight(), get_lighting(), and open_framework().

int PandaFramework::_frame_count [private]
 

Definition at line 156 of file pandaFramework.h.

Referenced by open_framework().

NodePath PandaFramework::_highlight [private]
 

Definition at line 164 of file pandaFramework.h.

Referenced by get_texture(), get_two_sided(), set_lighting(), and set_two_sided().

bool PandaFramework::_is_open [private]
 

Definition at line 138 of file pandaFramework.h.

Referenced by get_default_pipe(), open_framework(), and ~PandaFramework().

bool PandaFramework::_lighting_enabled [private]
 

Definition at line 161 of file pandaFramework.h.

Referenced by open_framework().

bool PandaFramework::_made_default_pipe [private]
 

Definition at line 139 of file pandaFramework.h.

Referenced by open_framework().

NodePath PandaFramework::_models [private]
 

Definition at line 152 of file pandaFramework.h.

Referenced by close_window().

double PandaFramework::_start_time [private]
 

Definition at line 155 of file pandaFramework.h.

Referenced by open_framework().

bool PandaFramework::_texture_enabled [private]
 

Definition at line 159 of file pandaFramework.h.

Referenced by get_window().

bool PandaFramework::_two_sided_enabled [private]
 

Definition at line 160 of file pandaFramework.h.

Referenced by close_window(), and open_framework().

string PandaFramework::_window_title [private]
 

Definition at line 141 of file pandaFramework.h.

Windows PandaFramework::_windows [private]
 

Definition at line 150 of file pandaFramework.h.

Referenced by clear_highlight(), find_window(), get_event_handler(), open_window(), and set_window_title().

bool PandaFramework::_wireframe_enabled [private]
 

Definition at line 158 of file pandaFramework.h.

Referenced by open_framework().


The documentation for this class was generated from the following files:
Generated on Fri May 2 00:53:00 2003 for Panda by doxygen1.3