#include <frameBufferStack.h>
Public Member Functions | |
FrameBufferStack () | |
~FrameBufferStack () | |
FrameBufferStack (const FrameBufferStack ©) | |
void | operator= (const FrameBufferStack ©) |
Private Attributes | |
PointerTo< SavedFrameBuffer > | _frame_buffer |
int | _stack_level |
Friends | |
class | GraphicsStateGuardian |
It holds the information needed to restore the previous frame buffer contents in the subsequent matching call to pop_frame_buffer().
Definition at line 46 of file frameBufferStack.h.
|
Definition at line 30 of file frameBufferStack.I. References INLINE. |
|
Definition at line 42 of file frameBufferStack.I. References INLINE. |
|
Definition at line 53 of file frameBufferStack.I. References _frame_buffer, _stack_level, and INLINE. |
|
Definition at line 67 of file frameBufferStack.I. |
|
Definition at line 56 of file frameBufferStack.h. |
|
Definition at line 54 of file frameBufferStack.h. Referenced by FrameBufferStack(), and GraphicsStateGuardian::get_current_display_region(). |
|
Definition at line 55 of file frameBufferStack.h. Referenced by FrameBufferStack(), and GraphicsStateGuardian::get_current_display_region(). |