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panda/src/egg2pg/characterMaker.h

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00001 // Filename: characterMaker.h
00002 // Created by:  drose (06Mar02)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef CHARACTERMAKER_H
00020 #define CHARACTERMAKER_H
00021 
00022 #include "pandabase.h"
00023 
00024 #include "computedVerticesMaker.h"
00025 
00026 #include "vector_PartGroupStar.h"
00027 #include "typedef.h"
00028 #include "pmap.h"
00029 
00030 class EggNode;
00031 class EggGroup;
00032 class EggGroupNode;
00033 class EggPrimitive;
00034 class PartGroup;
00035 class CharacterJointBundle;
00036 class Character;
00037 class CharacterSlider;
00038 class MovingPartBase;
00039 class NamedNode;
00040 class EggLoader;
00041 
00042 ///////////////////////////////////////////////////////////////////
00043 //       Class : CharacterMaker
00044 // Description : Converts an EggGroup hierarchy, beginning with a
00045 //               group with <Dart> set, to a character node with
00046 //               joints.
00047 ////////////////////////////////////////////////////////////////////
00048 class EXPCL_PANDAEGG CharacterMaker {
00049 public:
00050   CharacterMaker(EggGroup *root, EggLoader &loader);
00051 
00052   Character *make_node();
00053 
00054   PartGroup *egg_to_part(EggNode *egg_node) const;
00055   int egg_to_index(EggNode *egg_node) const;
00056   PandaNode *part_to_node(PartGroup *part) const;
00057 
00058   int create_slider(const string &name);
00059 
00060 private:
00061   CharacterJointBundle *make_bundle();
00062   void build_joint_hierarchy(EggNode *egg_node, PartGroup *part);
00063   void parent_joint_nodes(PartGroup *part);
00064 
00065   void make_geometry(EggNode *egg_node);
00066 
00067   void make_static_primitive(EggPrimitive *egg_primitive,
00068                              EggGroupNode *prim_home);
00069   void make_dynamic_primitive(EggPrimitive *egg_primitive,
00070                               EggGroupNode *prim_home);
00071   EggGroupNode *determine_primitive_home(EggPrimitive *egg_primitive);
00072 
00073   typedef pmap<EggNode *, int> NodeMap;
00074   NodeMap _node_map;
00075 
00076   typedef vector_PartGroupStar Parts;
00077   Parts _parts;
00078 
00079   EggLoader &_loader;
00080   EggGroup *_egg_root;
00081   Character *_character_node;
00082   CharacterJointBundle *_bundle;
00083   ComputedVerticesMaker _comp_verts_maker;
00084   PartGroup *_morph_root;
00085   PartGroup *_skeleton_root;
00086 };
00087 
00088 #endif

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