Experience

Concept

The process of creating the art behind the Aqua Lounge is an exciting and rewarding challenge. As we discover what technologies will be most useful for the needs of creating an audience interactive environment, the art continues to form rhythmically around this implementation. The goal is to make this environment welcoming, visually stimulating and rich. This should only make the interactivity much more exciting and inviting. This artwork illustrates some of the visions and directions in which we plan to continue to strive.



Environments and Interaction Methods


Our virtual environment includes 3 scenes of different regions -- the sea, the shore and sky, and space. In each of these scenes, the audience interaction is based on light detection and movement detection. The light detection is currently divided into two colors, red and blue, each which have their own interactions, although we have the capability to detect more colors if the need arises. We are using "raver rings" for the lights, which are small two dollar plastic rings with LEDs that light up when pressure is applied to the top of the ring.

Transition from scene to scene

The participants will be able to navigate among scenes through interaction. In every scene, there will be a red and blue colored arrow along the perimeter for each adjacent scene that can be traveled to. When a guest moves a light over its matching half of the colored arrow (red over red, blue over blue), the corresponding half of the arrow will light up. Lighting up both halves of an arrow will move to the scene the arrow points to. The idea is that the guests will learn how to navigate through experimentation and observation of other guests. Dividing the arrow into two parts will help encourage teamwork and interactivity among the guests.

Characters from the environment, the ocean, the land and sky, and the space