UnrealShare
Class TeamInfo

source: e:\games\UnrealTournament\UnrealShare\Classes\TeamInfo.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--UnrealShare.TeamInfo
Direct Known Subclasses:None

class TeamInfo
extends Engine.Info

//============================================================================= // TeamInfo. //=============================================================================
Variables
 float Score
           number of players on this team in the level
 int Size
           number of players on this team in the level
 int TeamIndex
           number of players on this team in the level
 string TeamName


Source Code


00001	//=============================================================================
00002	// TeamInfo.
00003	//=============================================================================
00004	class TeamInfo extends Info;
00005	
00006	var string TeamName;
00007	var int Size; //number of players on this team in the level
00008	var float Score;
00009	var int TeamIndex;
00010	
00011	replication
00012	{
00013		// Variables the server should send to the client.
00014		reliable if( Role==ROLE_Authority )
00015			TeamName, Size, Score, TeamIndex;
00016	}
00017	
00018	defaultproperties
00019	{
00020	     bAlwaysRelevant=True
00021	}

End Source Code