Core.Object | +--Engine.Actor | +--Engine.Pawn | +--UnrealShare.ScriptedPawn | +--UnrealShare.Nali | +--UnrealShare.NaliPriest
00001 //============================================================================= 00002 // NaliPriest. 00003 //============================================================================= 00004 class NaliPriest extends Nali; 00005 00006 #exec TEXTURE IMPORT NAME=JNali2 FILE=MODELS\nali2.PCX GROUP=Skins 00007 00008 defaultproperties 00009 { 00010 Skin=Texture'UnrealShare.Skins.JNali2' 00011 }