Core.Object
|
+--Engine.Actor
|
+--Engine.Pawn
|
+--UnrealShare.FlockMasterPawn
| Direct Known Subclasses:ParentBlob, BiterFishSchool, HorseFlySwarm |
| Function Summary | |
void |
BaseChange() |
void |
EncroachedBy(Actor Other) |
bool |
EncroachingOn(Actor Other)//============== // Encroachment |
void |
TakeDamage(int Damage, Pawn instigatedBy, Vector hitlocation, Vector momentum, name damageType) |