Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Pawn
         |
         +--UnrealShare.FlockMasterPawn
| Direct Known Subclasses:ParentBlob, BiterFishSchool, HorseFlySwarm | 
| Function Summary | |
|  void | BaseChange() | 
|  void | EncroachedBy(Actor Other) | 
|  bool | EncroachingOn(Actor Other)//============== // Encroachment | 
|  void | TakeDamage(int Damage, Pawn instigatedBy, Vector hitlocation, Vector momentum, name damageType) |