Core.Object | +--Engine.Actor | +--Engine.Pawn | +--UnrealShare.FlockMasterPawn
Direct Known Subclasses:ParentBlob, BiterFishSchool, HorseFlySwarm |
Function Summary | |
void |
BaseChange() |
void |
EncroachedBy(Actor Other) |
bool |
EncroachingOn(Actor Other) //============== // Encroachment |
void |
TakeDamage(int Damage, Pawn instigatedBy, Vector hitlocation, Vector momentum, name damageType) |