Core.Object | +--Engine.Actor | +--Engine.Projectile | +--UnrealShare.Arrow
Direct Known Subclasses:None |
Function Summary | |
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AnimEnd() |
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Explode(vector HitLocation, vector HitNormal) |
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HitWall(vector HitNormal, Actor Wall) |
void |
PostBeginPlay() |
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ProcessTouch(Actor Other, Vector HitLocation) |