Core.Object
|
+--Engine.Actor
|
+--Engine.Projectile
|
+--UnrealShare.Arrow
| Direct Known Subclasses:None |
| Function Summary | |
|
AnimEnd() |
|
Explode(vector HitLocation, vector HitNormal) |
|
HitWall(vector HitNormal, Actor Wall) |
void |
PostBeginPlay() |
|
ProcessTouch(Actor Other, Vector HitLocation) |