Core.Object | +--Engine.Actor | +--Engine.Projectile | +--UnrealShare.BruteProjectile | +--UnrealI.MercRocket
00001 //============================================================================= 00002 // MercRocket. 00003 //============================================================================= 00004 class MercRocket extends BruteProjectile; 00005 00006 defaultproperties 00007 { 00008 MomentumTransfer=30000 00009 SoundRadius=58 00010 SoundVolume=204 00011 }