UnrealI
Class MaleTwoBot

source: e:\games\UnrealTournament\UnrealI\Classes\MaleTwoBot.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Pawn
         |
         +--UnrealShare.Bots
            |
            +--UnrealShare.HumanBot
               |
               +--UnrealShare.MaleBot
                  |
                  +--UnrealI.MaleTwoBot
Direct Known Subclasses:None

class MaleTwoBot
extends UnrealShare.MaleBot

//============================================================================= // MaleTwoBot. //=============================================================================

Function Summary
 void ForceMeshToExist()



Source Code


00001	//=============================================================================
00002	// MaleTwoBot.
00003	//=============================================================================
00004	class MaleTwoBot extends MaleBot;
00005	
00006	#exec AUDIO IMPORT FILE="..\UnrealShare\Sounds\male\jump10.WAV" NAME="MJump2" GROUP="Male"
00007	#exec AUDIO IMPORT FILE="..\UnrealShare\Sounds\male\land10.WAV" NAME="MLand2" GROUP="Male"
00008	
00009	function ForceMeshToExist()
00010	{
00011		Spawn(class'MaleTwo');
00012	}
00013	
00014	defaultproperties
00015	{
00016	     CarcassType=Class'UnrealI.MaleTwoCarcass'
00017	     LandGrunt=Sound'UnrealI.Male.MLand2'
00018	     JumpSound=Sound'UnrealI.Male.MJump2'
00019	     Skin=Texture'UnrealShare.Skins.Ash'
00020	     Mesh=LodMesh'UnrealI.Male2'
00021	}

End Source Code