UnrealI
Class Chunk3

source: e:\games\UnrealTournament\UnrealI\Classes\Chunk3.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Projectile
         |
         +--UnrealI.Chunk
            |
            +--UnrealI.Chunk3
Direct Known Subclasses:None

class Chunk3
extends UnrealI.Chunk

//============================================================================= // Chunk3. //=============================================================================

Source Code


00001	//=============================================================================
00002	// Chunk3.
00003	//=============================================================================
00004	class Chunk3 extends Chunk;
00005	
00006	#exec MESH IMPORT MESH=Chnk3 ANIVFILE=MODELS\Chunk3_a.3D DATAFILE=MODELS\Chunk3_d.3D X=0 Y=0 Z=0
00007	#exec MESH ORIGIN MESH=Chnk3 X=0 Y=0 Z=-0 YAW=64
00008	#exec MESH SEQUENCE MESH=Chnk3 SEQ=All    STARTFRAME=0   NUMFRAMES=1
00009	#exec MESH SEQUENCE MESH=Chnk3 SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00010	#exec TEXTURE IMPORT NAME=Jflakshel1 FILE=..\unrealshare\MODELS\FlakShel.PCX
00011	#exec MESHMAP SCALE MESHMAP=Chnk3 X=0.025 Y=0.025 Z=0.05
00012	#exec MESHMAP SETTEXTURE MESHMAP=Chnk3 NUM=1 TEXTURE=Jflakshel1
00013	
00014	defaultproperties
00015	{
00016	     Damage=16.000000
00017	     LifeSpan=2.900000
00018	     Mesh=LodMesh'UnrealI.Chnk3'
00019	     AmbientGlow=63
00020	}

End Source Code