Core.Object | +--UWindow.UWindowBase | +--UWindow.UWindowWindow | +--UWindow.UWindowFramedWindow | +--UMenu.UMenuFramedWindow | +--UMenu.UMenuWeaponPriorityWindow | +--UTMenu.UTWeaponPriorityWindow
00001 class UTWeaponPriorityWindow expands UMenuWeaponPriorityWindow; 00002 00003 defaultproperties 00004 { 00005 ClientClass=Class'UTMenu.UTWeaponPriorityCW' 00006 }