Core.Object | +--UWindow.UWindowBase | +--UWindow.UWindowList | +--UWindow.UWindowListBoxItem | +--UMenu.UMenuWeaponPriorityList | +--UTMenu.UTWeaponPriorityList
string
WeaponDescription
bool
ShowThisItem()
00001 class UTWeaponPriorityList expands UMenuWeaponPriorityList; 00002 00003 var string WeaponDescription; 00004 00005 function bool ShowThisItem() 00006 { 00007 return bFound && Left(WeaponClassName, 8) ~= "Botpack."; 00008 } 00009 00010 defaultproperties 00011 { 00012 }