UTMenu
Class KillGameQueryWindow

source: e:\games\UnrealTournament\UTMenu\Classes\KillGameQueryWindow.uc
Core.Object
   |
   +--UWindow.UWindowBase
      |
      +--UWindow.UWindowWindow
         |
         +--UWindow.UWindowFramedWindow
            |
            +--UMenu.UMenuFramedWindow
               |
               +--UTMenu.KillGameQueryWindow
Direct Known Subclasses:None

class KillGameQueryWindow
extends UMenu.UMenuFramedWindow



Function Summary
 void BeginPlay()
 void Created()



Source Code


00001	class KillGameQueryWindow extends UMenuFramedWindow;
00002	
00003	function BeginPlay() 
00004	{
00005		Super.BeginPlay();
00006	
00007	        ClientClass = class'KillGameQueryClient';
00008	}
00009	
00010	function Created() 
00011	{
00012		bStatusBar = False;
00013		bSizable = False;
00014		bAlwaysOnTop = True;
00015	
00016		Super.Created();
00017	
00018		if (Root.WinWidth < 640)
00019		{
00020			SetSize(310, 70);
00021		} else {
00022			SetSize(310, 70);
00023		}
00024		WinLeft = Root.WinWidth/2 - WinWidth/2;
00025		WinTop = Root.WinHeight/2 - WinHeight/2;
00026	}
00027	
00028	defaultproperties
00029	{
00030	     WindowTitle="Verify Delete Game"
00031	}

End Source Code