Core.Object | +--UWindow.UWindowBase | +--UWindow.UWindowWindow | +--UWindow.UWindowFramedWindow | +--UMenu.UMenuFramedWindow | +--UMenu.UMenuNewGameWindow
void
Created()
00001 class UMenuNewGameWindow extends UMenuFramedWindow; 00002 00003 function Created() 00004 { 00005 bStatusBar = False; 00006 bSizable = False; 00007 00008 Super.Created(); 00009 00010 if (Root.WinWidth < 640) 00011 { 00012 SetSize(260, 140); 00013 } else { 00014 SetSize(260, 140); 00015 } 00016 WinLeft = Root.WinWidth/2 - WinWidth/2; 00017 WinTop = Root.WinHeight/2 - WinHeight/2; 00018 } 00019 00020 defaultproperties 00021 { 00022 ClientClass=Class'UMenu.UMenuNewGameClientWindow' 00023 WindowTitle="New Game" 00024 }