UMenu
Class UMenuNewGameWindow

source: e:\games\UnrealTournament\UMenu\Classes\UMenuNewGameWindow.uc
Core.Object
   |
   +--UWindow.UWindowBase
      |
      +--UWindow.UWindowWindow
         |
         +--UWindow.UWindowFramedWindow
            |
            +--UMenu.UMenuFramedWindow
               |
               +--UMenu.UMenuNewGameWindow
Direct Known Subclasses:None

class UMenuNewGameWindow
extends UMenu.UMenuFramedWindow



Function Summary
 void Created()



Source Code


00001	class UMenuNewGameWindow extends UMenuFramedWindow;
00002	
00003	function Created() 
00004	{
00005		bStatusBar = False;
00006		bSizable = False;
00007	
00008		Super.Created();
00009	
00010		if (Root.WinWidth < 640)
00011		{
00012			SetSize(260, 140);
00013		} else {
00014			SetSize(260, 140);
00015		}
00016		WinLeft = Root.WinWidth/2 - WinWidth/2;
00017		WinTop = Root.WinHeight/2 - WinHeight/2;
00018	}
00019	
00020	defaultproperties
00021	{
00022	     ClientClass=Class'UMenu.UMenuNewGameClientWindow'
00023	     WindowTitle="New Game"
00024	}

End Source Code