UMenu
Class UMenuInputOptionsScrollClient

source: e:\games\UnrealTournament\UMenu\Classes\UMenuInputOptionsScrollClient.uc
Core.Object
   |
   +--UWindow.UWindowBase
      |
      +--UWindow.UWindowWindow
         |
         +--UWindow.UWindowClientWindow
            |
            +--UWindow.UWindowDialogClientWindow
               |
               +--UWindow.UWindowPageWindow
                  |
                  +--UWindow.UWindowScrollingDialogClient
                     |
                     +--UMenu.UMenuInputOptionsScrollClient
Direct Known Subclasses:None

class UMenuInputOptionsScrollClient
extends UWindow.UWindowScrollingDialogClient



Function Summary
 void Created()



Source Code


00001	class UMenuInputOptionsScrollClient extends UWindowScrollingDialogClient;
00002	
00003	function Created()
00004	{
00005		// UGLY HACK BELOW :-(
00006		if(GetPlayerOwner().IsA('TournamentPlayer'))
00007			ClientClass = class<UWindowDialogClientWindow>(DynamicLoadObject("UTMenu.UTInputOptionsCW", class'Class'));
00008		else
00009			ClientClass = class'UMenuInputOptionsClientWindow';
00010			
00011		FixedAreaClass = None;
00012		Super.Created();
00013	}
00014	
00015	defaultproperties
00016	{
00017	}

End Source Code