Core.Object | +--Engine.Actor | +--Engine.NavigationPoint | +--Engine.PathNode
00001 //============================================================================= 00002 // PathNode. 00003 //============================================================================= 00004 class PathNode extends NavigationPoint 00005 native; 00006 00007 defaultproperties 00008 { 00009 Texture=Texture'Engine.S_Pickup' 00010 SoundVolume=128 00011 }