Core.Object | +--Engine.Actor | +--Engine.Projectile | +--Botpack.flakslug
Direct Known Subclasses:None |
Variables | |
vector |
initialDir |
Function Summary | |
void |
Explode(vector HitLocation, vector HitNormal) |
|
HitWall(vector HitNormal, Actor Wall) |
|
Landed(vector HitNormal) |
|
PostBeginPlay() |
void |
ProcessTouch(Actor Other, vector HitLocation) |
|
Timer() |