Core.Object
|
+--Engine.Actor
|
+--Engine.NavigationPoint
|
+--Engine.LiftCenter
|
+--Botpack.TranslocDest
| Direct Known Subclasses:None |
| Function Summary | |
void |
PostBeginPlay() |
Actor |
SpecialHandling(Pawn Other)/* SpecialHandling is called by the navigation code when the next path has been found. It gives that path an opportunity to modify the result based on any special considerations */ |