Core.Object | +--Engine.Actor | +--Engine.Pawn | +--Botpack.Bot | +--Botpack.HumanBotPlus | +--Botpack.MaleBotPlus | +--Botpack.TMale1Bot
void
ForceMeshToExist()
00001 //============================================================================= 00002 // TMale1Bot. 00003 //============================================================================= 00004 class TMale1Bot extends MaleBotPlus; 00005 00006 function ForceMeshToExist() 00007 { 00008 Spawn(class'TMale1'); 00009 } 00010 00011 defaultproperties 00012 { 00013 LandGrunt=Sound'UnrealShare.Male.MLand3' 00014 JumpSound=Sound'Botpack.Male.TMJump3' 00015 FaceSkin=1 00016 TeamSkin1=2 00017 TeamSkin2=3 00018 DefaultSkinName="CommandoSkins.cmdo" 00019 DefaultPackage="CommandoSkins." 00020 SelectionMesh="Botpack.SelectionMale1" 00021 MenuName="Male Commando" 00022 VoiceType="BotPack.VoiceMaleOne" 00023 Mesh=LodMesh'Botpack.Commando' 00024 }