Botpack
Class RatedTeamInfoS

source: e:\games\UnrealTournament\Botpack\Classes\RatedTeamInfoS.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--Botpack.RatedTeamInfo
            |
            +--Botpack.RatedTeamInfoS
Direct Known Subclasses:None

class RatedTeamInfoS
extends Botpack.RatedTeamInfo



Source Code


00001	class RatedTeamInfoS expands RatedTeamInfo;
00002	
00003	// Surrogate Team
00004	
00005	// Thunder Crash
00006	#exec TEXTURE IMPORT NAME=TLThunder FILE=textures\teamsymbols\TLThunder.PCX GROUP="TeamSymbols" MIPS=OFF
00007	
00008	defaultproperties
00009	{
00010	     TeamName="Thunder Crash"
00011	     TeamSymbol=Texture'Botpack.TeamSymbols.TLThunder'
00012	     TeamBio="Thunder Crash is the current big city favorite. Sporting a calculated balance of strength and style, they always manage to crush the opposition and look good at the same time."
00013	     BotNames(0)="Othello"
00014	     BotNames(1)="Azure"
00015	     BotNames(2)="Aryss"
00016	     BotNames(3)="Malcom"
00017	     BotNames(4)="Riker"
00018	     BotNames(5)="Annaka"
00019	     BotNames(6)="Tamika"
00020	     BotNames(7)="Ryanna"
00021	     BotClassifications(0)="Warrior"
00022	     BotClassifications(1)="Warrior"
00023	     BotClassifications(2)="Warrior"
00024	     BotClassifications(3)="Chem Killer"
00025	     BotClassifications(4)="Warrior"
00026	     BotClassifications(5)="Warrior"
00027	     BotClassifications(6)="Warrior"
00028	     BotClassifications(7)="Warrior"
00029	     BotClasses(0)="BotPack.TMale2Bot"
00030	     BotClasses(1)="BotPack.TFemale2Bot"
00031	     BotClasses(2)="BotPack.TFemale2Bot"
00032	     BotClasses(3)="BotPack.TMale2Bot"
00033	     BotClasses(4)="BotPack.TMale2Bot"
00034	     BotClasses(5)="BotPack.TFemale2Bot"
00035	     BotClasses(6)="BotPack.TFemale2Bot"
00036	     BotClasses(7)="BotPack.TFemale2Bot"
00037	     BotSkins(0)="blkt"
00038	     BotSkins(1)="fbth"
00039	     BotSkins(2)="fbth"
00040	     BotSkins(3)="blkt"
00041	     BotSkins(4)="blkt"
00042	     BotSkins(5)="fbth"
00043	     BotSkins(6)="fbth"
00044	     BotSkins(7)="fbth"
00045	     BotFaces(0)="Othello"
00046	     BotFaces(1)="Azure"
00047	     BotFaces(2)="Aryss"
00048	     BotFaces(3)="Malcom"
00049	     BotFaces(4)="Riker"
00050	     BotFaces(5)="Annaka"
00051	     BotFaces(6)="Olga"
00052	     BotFaces(7)="Ryanna"
00053	     BotBio(0)="Once a trader for the Cyron Financial Commission, Othello became a suicidal pit fighter following the mysterious death of his wife."
00054	     BotBio(1)="Born into an extremely rich family, Azure has had the benefit of training from the top fighters of her time. Physical engineering from the best hospitals has enhanced her abilities to the limit of perfection."
00055	     BotBio(2)="A former hotshot pilot, Aryss found that her skill and agility worked well on the battlefield, earning her a spot on the Thunder Crash team."
00056	     BotBio(3)="FenTech's finest creation, Malcom is an engineered warrior enhanced by chemicals. Adrenaline stimulants, synaptic catalysts, and impulse regulators combine to create a superhuman killing machine."
00057	     BotBio(4)="Riker is a walking fusion of tactics and style. He always tries to find new ways of killing his opponents and has won multiple awards for creative improvisation."
00058	     BotBio(5)="Annika's sister, a miner, was killed due to incompetent Liandri management in the depths of Vulcana 32. She joined the Thunder Crash to help win the Tournament so she can bring a class action lawsuit against the corporation and make them pay for the death of her sibling."
00059	     BotBio(6)="Tamika's mother left her at an early age and she was raised in a house full of men where she was hardened by years of abuse. Bitter beyond belief, she is a hard combatant with a penchant for obliterating male contestants."
00060	     BotBio(7)="No description needed."
00061	     MaleClass=Class'Botpack.TMale2'
00062	     MaleSkin="SoldierSkins.blkt"
00063	     FemaleClass=Class'Botpack.TFemale2'
00064	     FemaleSkin="SGirlSkins.fbth"
00065	}

End Source Code