Botpack
Class NoPowerups

source: e:\games\UnrealTournament\Botpack\Classes\NoPowerups.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--Engine.Mutator
            |
            +--Botpack.NoPowerups
Direct Known Subclasses:None

class NoPowerups
extends Engine.Mutator

//============================================================================= // NoPowerups. // removes all powerups //=============================================================================

Function Summary
 bool CheckReplacement(Actor Other, out byte)



Source Code


00001	//=============================================================================
00002	// NoPowerups.
00003	// removes all powerups
00004	//=============================================================================
00005	
00006	class NoPowerups expands Mutator;
00007	
00008	function bool CheckReplacement(Actor Other, out byte bSuperRelevant)
00009	{
00010		if ( Other.IsA('HealthPack') || Other.IsA('UT_Shieldbelt') 
00011			|| Other.IsA('UT_Invisibility') || Other.IsA('UDamage')
00012			|| Other.IsA('HealthVial') )
00013			return false;
00014	
00015		return true; 
00016	}
00017	
00018	defaultproperties
00019	{
00020	}

End Source Code