Botpack
Class LowGrav

source: e:\games\UnrealTournament\Botpack\Classes\LowGrav.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--Engine.Mutator
            |
            +--Botpack.LowGrav
Direct Known Subclasses:None

class LowGrav
extends Engine.Mutator

//============================================================================= // LowGrav. // makes all zones low gravity //=============================================================================

Function Summary
 bool CheckReplacement(Actor Other, out byte)



Source Code


00001	//=============================================================================
00002	// LowGrav.
00003	// makes all zones low gravity
00004	//=============================================================================
00005	
00006	class LowGrav expands Mutator;
00007	
00008	function bool CheckReplacement(Actor Other, out byte bSuperRelevant)
00009	{
00010		if ( Other.IsA('UT_JumpBoots') )
00011			return false;
00012	
00013		if ( Other.IsA('ZoneInfo') )
00014		{
00015			ZoneInfo(Other).ZoneGravity = vect(0,0,-200); 
00016		}
00017	
00018		bSuperRelevant = 0;
00019		return true;
00020	}
00021	
00022	defaultproperties
00023	{
00024	}

End Source Code