Core.Object | +--Engine.Actor | +--Engine.NavigationPoint | +--Botpack.AlternatePath
float
SelectionWeight
byte
Team
bool
bReturnOnly
00001 //============================================================================= 00002 // AlternatePath. 00003 //============================================================================= 00004 class AlternatePath extends NavigationPoint; 00005 00006 var() byte Team; 00007 var() float SelectionWeight; 00008 var() bool bReturnOnly; 00009 00010 defaultproperties 00011 { 00012 SelectionWeight=1.000000 00013 }