In week 10, we made a lot of progress on finalizing the project content. We started adding the final UI into the game and wrote scripts for our stretch goal story chapters (Chapters 7-10).
We also planned solutions to several issues. We need to ensure that our avatars resonate with the target demographic. The same goes for our UI – we discussed strategies with our advisors to add thematic consistency and interest to the UI and make it less generic. For example, we could use graffiti-themed details as a theme to tie it together. We are also replacing several found 3D models that don’t fit well with our theme – some assets seem like they belong in a supermarket instead of a bodega. For next week, we created a priority list for final features to complete:
-Avatar selection
-Community donations
-Saving/loading
-Random events
Published by Thomas Wrabetz on April 11, 2021