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Week 13: Playtest Feedback and Softs

  • Post author:rodericc
  • Post published:May 2, 2021
  • Post category:Uncategorized

Week 13 proved to be rather tiring for the team. Following the playtest on the Saturday of Week 12, the team rushed straight into Softs on Monday of Week 13.…

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Week 11/12: Narrative Playtest feedback and plans for the Hopin Playtest

  • Post author:rodericc
  • Post published:April 25, 2021
  • Post category:Uncategorized

Due to the CMU break on April 15-16 (for Spring Carnival), work for weeks 11/12 was combined. Broadly speaking, Weeks 11 and 12 saw iterations as a result of the…

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Week 10: Playtest 2 prep and iterations or Creating Narrative that enables gameplay and transformation

  • Post author:rodericc
  • Post published:April 18, 2021
  • Post category:Uncategorized

Following on the feedback from the last playtest, work on the project proceeded as follows in preparation for our next Playtest. The goals for this playtest are to evaluate whether…

Continue ReadingWeek 10: Playtest 2 prep and iterations or Creating Narrative that enables gameplay and transformation

Week 9: Playtest Feedback, Iterations, next Playtest

  • Post author:rodericc
  • Post published:April 11, 2021
  • Post category:Uncategorized

The Saturday playtest went fairly well (the playtest was delayed from Friday to Saturday since power outages prevented a teammate from participating at the originally scheduled time). Overall the takeaways…

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Week 8: Digital MVP, Weekend Playtest prep

  • Post author:rodericc
  • Post published:April 11, 2021
  • Post category:Uncategorized

Following halves and our encouraging conversations with experts Mike and Ananya, the team set its sights on a playtest centered on “putting a whole experience together for guests.” In some…

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Week 7: Halves feedback, Experts, Google forms API

  • Post author:rodericc
  • Post published:March 31, 2021
  • Post category:Uncategorized

Feedback was fairly positive to our progress so far, but did point out the apparent bias in the materials we had playtested with so far (i.e. the materials strongly support…

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Week 6: Halves Prep, Paper playtest iterations, Digital MV

  • Post author:rodericc
  • Post published:March 30, 2021
  • Post category:Uncategorized

Week 6 saw work split between prepping for our Halves presentation, adding features to the digital build, and making iterations based on paper playtests.  With regards to halves, the team…

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Week 5: Paper Prototype and Programming Gold Spike

  • Post author:rodericc
  • Post published:March 16, 2021
  • Post category:Uncategorized

Following quarters, the team focused on building a paper prototype and creating a programming gold spike this week.  In order to create a paper prototype, Kat made a first pass…

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Week 4: Quarters and Pitches

  • Post author:rodericc
  • Post published:March 16, 2021
  • Post category:Uncategorized

Week 4 was a primarily reflective week given Quarters. Besides Quarters, the team also did a first round of pitching game mechanics to our client Raul. Based on that discussion,…

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Read more about the article Week 3: Finding a Purpose, SMEs, and Quarters Prep

Week 3: Finding a Purpose, SMEs, and Quarters Prep

  • Post author:rodericc
  • Post published:March 1, 2021
  • Post category:Uncategorized

This week we focused on everything we needed to get ready for Quarters. Because of the shortened semester, Quarters is taking place in Week 4, so our goal was to…

Continue ReadingWeek 3: Finding a Purpose, SMEs, and Quarters Prep
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Recent Posts

  • Week 13: Playtest Feedback and Softs
  • Week 11/12: Narrative Playtest feedback and plans for the Hopin Playtest
  • Week 10: Playtest 2 prep and iterations or Creating Narrative that enables gameplay and transformation
  • Week 9: Playtest Feedback, Iterations, next Playtest
  • Week 8: Digital MVP, Weekend Playtest prep
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