Worlds
Extensive research for concept art was done for
the different environments which will be use with the Virpet
technology. All the environments were built in 3D using 3D Studio
Max base on the concept art developed from the story.
The models were later exported into DEdit from 3DS and effects
like fogs, lights, camera and models were added for the world
to be run in the LithTech Game Engine.
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