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Definition at line 344 of file glGraphicsStateGuardian.h.
Referenced by GLGraphicsStateGuardian::apply_fog(), GLGraphicsStateGuardian::apply_material(), GLGraphicsStateGuardian::apply_texture(), GLGraphicsStateGuardian::apply_texture_immediate(), GLGraphicsStateGuardian::begin_frame(), GLGraphicsStateGuardian::bind_clip_plane(), GLGraphicsStateGuardian::bind_light(), GLGraphicsStateGuardian::bind_texture(), GLGraphicsStateGuardian::copy_pixel_buffer(), GLGraphicsStateGuardian::do_clear(), GLGraphicsStateGuardian::draw_line(), GLGraphicsStateGuardian::draw_linestrip(), GLGraphicsStateGuardian::draw_pixel_buffer(), GLGraphicsStateGuardian::draw_point(), GLGraphicsStateGuardian::draw_polygon(), GLGraphicsStateGuardian::draw_quad(), GLGraphicsStateGuardian::draw_sphere(), GLGraphicsStateGuardian::draw_sprite(), GLGraphicsStateGuardian::draw_tri(), GLGraphicsStateGuardian::draw_trifan(), GLGraphicsStateGuardian::draw_tristrip(), GLGraphicsStateGuardian::end_frame(), GLGraphicsStateGuardian::issue_color_write(), GLGraphicsStateGuardian::issue_cull_face(), GLGraphicsStateGuardian::issue_depth_offset(), GLGraphicsStateGuardian::issue_depth_test(), GLGraphicsStateGuardian::issue_depth_write(), GLGraphicsStateGuardian::issue_fog(), GLGraphicsStateGuardian::issue_material(), GLGraphicsStateGuardian::issue_render_mode(), GLGraphicsStateGuardian::issue_tex_matrix(), GLGraphicsStateGuardian::issue_texture(), GLGraphicsStateGuardian::issue_texture_apply(), GLGraphicsStateGuardian::issue_transform(), GLGraphicsStateGuardian::prepare_display_region(), GLGraphicsStateGuardian::prepare_lens(), GLGraphicsStateGuardian::prepare_texture(), GLGraphicsStateGuardian::release_texture(), GLGraphicsStateGuardian::reset(), GLGraphicsStateGuardian::set_draw_buffer(), GLGraphicsStateGuardian::set_read_buffer(), GLGraphicsStateGuardian::specify_texture(), and GLGraphicsStateGuardian::texture_to_pixel_buffer(). |