#include <pandabase.h>
#include "eggRenderMode.h"
#include "eggFilenameNode.h"
#include <luse.h>
#include "eggTexture.I"
Go to the source code of this file.
Compounds | |
class | EggTexture |
class | UniqueEggTextures |
Functions | |
INLINE ostream & | operator<< (ostream &out, const EggTexture &n) |
ostream EXPCL_PANDAEGG & | operator<< (ostream &out, EggTexture::Format format) |
ostream EXPCL_PANDAEGG & | operator<< (ostream &out, EggTexture::WrapMode mode) |
ostream EXPCL_PANDAEGG & | operator<< (ostream &out, EggTexture::FilterType type) |
ostream EXPCL_PANDAEGG & | operator<< (ostream &out, EggTexture::EnvType type) |
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Definition at line 645 of file eggTexture.cxx. References EggTexture::ET_decal, EggTexture::ET_modulate, and EggTexture::ET_unspecified. |
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Definition at line 617 of file eggTexture.cxx. References EggTexture::FT_linear, EggTexture::FT_linear_mipmap_linear, EggTexture::FT_linear_mipmap_nearest, EggTexture::FT_nearest, EggTexture::FT_nearest_mipmap_linear, EggTexture::FT_nearest_mipmap_nearest, and EggTexture::FT_unspecified. |
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Definition at line 599 of file eggTexture.cxx. References EggTexture::WM_clamp, EggTexture::WM_repeat, and EggTexture::WM_unspecified. |
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Definition at line 199 of file eggTexture.h. References n. |