#include <windows.h>
#include <d3d8.h>
#include <d3dx8.h>
#include <dxerr8.h>
#include "pandabase.h"
#include "graphicsWindow.h"
Go to the source code of this file.
Compounds | |
struct | DXScreenData |
Defines | |
#define | _WIN32_WINNT 0x0502 |
#define | WIN32_LEAN_AND_MEAN |
#define | D3D_OVERLOADS |
#define | D3DERRORSTRING(HRESULT) " at (" << __FILE__ << ":" << __LINE__ << "), hr=" << DXGetErrorString8(HRESULT) << ": " << DXGetErrorDescription8(HRESULT) << endl |
#define | IS_NVIDIA(DDDEVICEID) ((DDDEVICEID.VendorId==0x10DE) || (DDDEVICEID.VendorId==0x12D2)) |
#define | IS_ATI(DDDEVICEID) (DDDEVICEID.VendorId==0x1002) |
#define | IS_MATROX(DDDEVICEID) (DDDEVICEID.VendorId==0x102B) |
#define | D3D_MAXTEXTURESTAGES 8 |
#define | ISPOW2(X) (((X) & ((X)-1))==0) |
#define | IS_VALID_PTR(PTR) (!IsBadWritePtr(PTR,sizeof(void*))) |
#define | DX_DECLARE_CLEAN(type, var) |
#define | SAFE_DELSHADER(TYPE, HANDLE, PDEVICE) if((HANDLE!=NULL)&&IS_VALID_PTR(PDEVICE)) { PDEVICE->Delete##TYPE##Shader(HANDLE); HANDLE=NULL; } |
#define | SAFE_DELETE(p) { if(p) { assert(IS_VALID_PTR(p)); delete (p); (p)=NULL; } } |
#define | SAFE_DELETE_ARRAY(p) { if(p) { assert(IS_VALID_PTR(p)); delete [] (p); (p)=NULL; } } |
#define | SAFE_RELEASE(p) { if(p) { assert(IS_VALID_PTR(p)); (p)->Release(); (p)=NULL; } } |
#define | SAFE_FREELIB(hDLL) { if(hDLL!=NULL) { FreeLibrary(hDLL);hDLL = NULL; } } |
#define | RELEASE_DOWN_TO_ZERO true |
#define | RELEASE_ONCE false |
#define | DEBUG_RELEASES |
#define | RELEASE(OBJECT, MODULE, DBGSTR, bDoDownToZero) |
#define | PRINT_REFCNT(MODULE, p) |
#define | DO_PSTATS_STUFF(XX) |
#define | PANDA_MAXNUMVERTS 0xFFFF |
#define | FLG(NN) (1<<NN) |
#define | MAX_POSSIBLE_TEXFMTS 32 |
#define | DISPLAY_32BPP_REQUIRES_16BPP_ZBUFFER_FLAG DXT1_FLAG |
#define | DISPLAY_16BPP_REQUIRES_16BPP_ZBUFFER_FLAG DXT2_FLAG |
#define | IS_16BPP_DISPLAY_FORMAT(FMT) (((FMT)==D3DFMT_R5G6B5)||((FMT)==D3DFMT_X1R5G5B5)||((FMT)==D3DFMT_A1R5G5B5)) |
#define | IS_16BPP_ZBUFFER(FMT) ((FMT==D3DFMT_D16)||(FMT==D3DFMT_D15S1)) |
#define | IS_STENCIL_FORMAT(FMT) (((FMT)==D3DFMT_D24S8) || ((FMT)==D3DFMT_D15S1) || ((FMT)==D3DFMT_D24X4S4)) |
#define | RECT_XSIZE(REC) (REC.right-REC.left) |
#define | RECT_YSIZE(REC) (REC.bottom-REC.top) |
Typedefs | |
typedef DWORD | DXShaderHandle |
Enumerations | |
enum | ShaderType { VertexShader, PixelShader } |
enum | D3DFORMAT_FLAG { R8G8B8_FLAG = FLG(0), A8R8G8B8_FLAG = FLG(1), X8R8G8B8_FLAG = FLG(2), R5G6B5_FLAG = FLG(3), X1R5G5B5_FLAG = FLG(4), A1R5G5B5_FLAG = FLG(5), A4R4G4B4_FLAG = FLG(6), R3G3B2_FLAG = FLG(7), A8_FLAG = FLG(8), A8R3G3B2_FLAG = FLG(9), X4R4G4B4_FLAG = FLG(10), A2B10G10R10_FLAG = FLG(11), G16R16_FLAG = FLG(12), A8P8_FLAG = FLG(13), P8_FLAG = FLG(14), L8_FLAG = FLG(15), A8L8_FLAG = FLG(16), A4L4_FLAG = FLG(17), V8U8_FLAG = FLG(18), L6V5U5_FLAG = FLG(19), X8L8V8U8_FLAG = FLG(20), Q8W8V8U8_FLAG = FLG(21), V16U16_FLAG = FLG(22), W11V11U10_FLAG = FLG(23), A2W10V10U10_FLAG = FLG(24), UYVY_FLAG = FLG(25), YUY2_FLAG = FLG(26), DXT1_FLAG = FLG(27), DXT2_FLAG = FLG(28), DXT3_FLAG = FLG(29), DXT4_FLAG = FLG(30), DXT5_FLAG = FLG(31) } |
Functions | |
void | Init_D3DFORMAT_map (void) |
const char * | D3DFormatStr (D3DFORMAT fmt) |
Variables | |
map< D3DFORMAT_FLAG, D3DFORMAT > | g_D3DFORMATmap |
|
Definition at line 25 of file dxgsg8base.h. |
|
Definition at line 69 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::dx_cleanup(), and DXGraphicsStateGuardian8::free_d3d_device(). |
|
Definition at line 35 of file dxgsg8base.h. |
|
|
Definition at line 98 of file dxgsg8base.h. |
|
Definition at line 184 of file dxgsg8base.h. Referenced by wdxGraphicsPipe8::search_for_valid_displaymode(). |
|
Definition at line 183 of file dxgsg8base.h. Referenced by wdxGraphicsPipe8::search_for_valid_displaymode(). |
|
Definition at line 140 of file dxgsg8base.h. |
|
Value: type var; \ ZeroMemory(&var, sizeof(type)); \ var.dwSize = sizeof(type); Definition at line 77 of file dxgsg8base.h. |
|
Definition at line 145 of file dxgsg8base.h. |
|
|
Definition at line 187 of file dxgsg8base.h. Referenced by wdxGraphicsPipe8::find_best_depth_format(), and wdxGraphicsPipe8::search_for_valid_displaymode(). |
|
Definition at line 66 of file dxgsg8base.h. |
|
Definition at line 67 of file dxgsg8base.h. |
|
Definition at line 65 of file dxgsg8base.h. |
|
Definition at line 188 of file dxgsg8base.h. Referenced by wdxGraphicsWindow8::create_screen_buffers_and_device(), DXGraphicsStateGuardian8::do_clear(), wdxGraphicsWindow8::do_fullscreen_resize(), and wdxGraphicsWindow8::verify_window_sizes(). |
|
Definition at line 75 of file dxgsg8base.h. |
|
Definition at line 74 of file dxgsg8base.h. |
|
Definition at line 146 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::dx_init(). |
|
Definition at line 143 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::draw_point(), DXGraphicsStateGuardian8::draw_sphere(), DXGraphicsStateGuardian8::draw_sprite(), DXGraphicsStateGuardian8::dx_init(), and DXGraphicsStateGuardian8::GenerateSphere(). |
|
Value: { ULONG refcnt; (p)->AddRef(); refcnt=(p)->Release(); \ MODULE##_cat.debug() << #p << " has refcnt = " << refcnt << " at " << __FILE__ << ":" << __LINE__ << endl; } Definition at line 117 of file dxgsg8base.h. Referenced by wdxGraphicsWindow8::create_screen_buffers_and_device(), CD3DFont::DeleteDeviceObjects(), DXGraphicsStateGuardian8::dx_cleanup(), DXGraphicsStateGuardian8::dx_init(), CD3DFont::InvalidateDeviceObjects(), and CD3DFont::RestoreDeviceObjects(). |
|
Definition at line 189 of file dxgsg8base.h. Referenced by ConvertD3DSurftoPixBuf(), and DXGraphicsStateGuardian8::copy_pixel_buffer(). |
|
Definition at line 190 of file dxgsg8base.h. Referenced by ConvertD3DSurftoPixBuf(), and DXGraphicsStateGuardian8::copy_pixel_buffer(). |
|
Value: { \ ULONG refcnt; \ if(IS_VALID_PTR(OBJECT)) { \ refcnt = (OBJECT)->Release(); \ MODULE##_cat.debug() << DBGSTR << " released, refcnt = " << refcnt << " at " << __FILE__ << ":" << __LINE__ << endl; \ if((bDoDownToZero) && (refcnt>0)) { \ MODULE##_cat.warning() << DBGSTR << " released but still has a non-zero refcnt(" << refcnt << "), multi-releasing it down to zero!\n"; \ do { \ refcnt = (OBJECT)->Release(); \ } while(refcnt>0); \ } \ (OBJECT) = NULL; \ } else { \ MODULE##_cat.debug() << DBGSTR << " not released, ptr == NULL" << endl; \ }} Definition at line 101 of file dxgsg8base.h. |
|
Definition at line 93 of file dxgsg8base.h. |
|
Definition at line 94 of file dxgsg8base.h. |
|
Definition at line 85 of file dxgsg8base.h. |
|
Definition at line 86 of file dxgsg8base.h. |
|
Definition at line 82 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::DeleteAllDeviceObjects(), and DXGraphicsStateGuardian8::dx_cleanup(). |
|
Definition at line 90 of file dxgsg8base.h. |
|
|
Definition at line 27 of file dxgsg8base.h. |
|
Definition at line 72 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::read_pixel_shader(), and DXGraphicsStateGuardian8::read_vertex_shader(). |
|
Definition at line 147 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::dx_init(). |
|
Definition at line 71 of file dxgsg8base.h. |
|
Definition at line 838 of file wdxGraphicsPipe8.cxx. Referenced by ConvertD3DSurftoPixBuf(), wdxGraphicsWindow8::create_screen_buffers_and_device(), DXTextureContext8::CreateTexture(), wdxGraphicsPipe8::find_best_depth_format(), and wdxGraphicsPipe8::search_for_valid_displaymode(). |
|
Definition at line 797 of file wdxGraphicsPipe8.cxx. References g_D3DFORMATmap. Referenced by wdxGraphicsPipe8::init(). |
|
Definition at line 216 of file dxgsg8base.h. Referenced by DXGraphicsStateGuardian8::dx_init(), and Init_D3DFORMAT_map(). |