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dxGraphicsStateGuardian7.h File Reference

#include "dxgsg7base.h"
#include "dxGeomNodeContext7.h"
#include "dxTextureContext7.h"
#include "graphicsStateGuardian.h"
#include "geomprimitives.h"
#include "texture.h"
#include "pixelBuffer.h"
#include "displayRegion.h"
#include "material.h"
#include "depthTestAttrib.h"
#include "renderModeAttrib.h"
#include "textureApplyAttrib.h"
#include "fog.h"
#include "pointerToArray.h"
#include "dxGraphicsStateGuardian7.I"

Go to the source code of this file.

Compounds

class  DXGraphicsStateGuardian7

Defines

#define PRINTVIDMEM(pDD, pCaps, pMsg)
#define DO_REACTIVATE_WINDOW   true


Define Documentation

#define DO_REACTIVATE_WINDOW   true
 

Definition at line 352 of file dxGraphicsStateGuardian7.h.

#define PRINTVIDMEM pDD,
pCaps,
pMsg   ) 
 

Definition at line 52 of file dxGraphicsStateGuardian7.h.

Referenced by wdxGraphicsWindow7::create_screen_buffers_and_device(), DXTextureContext7::CreateTexture(), DXGraphicsStateGuardian7::prepare_texture(), and wdxGraphicsWindow7::set_to_temp_rendertarget().


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