#include "config_glgsg.h"
#include "glGraphicsStateGuardian.h"
#include "glSavedFrameBuffer.h"
#include "glTextureContext.h"
#include "glGeomNodeContext.h"
#include <dconfig.h>
Go to the source code of this file.
Functions | |
Configure (config_glgsg) | |
NotifyCategoryDef (glgsg,":display:gsg") | |
ConfigureFn (config_glgsg) | |
void | init_libglgsg () |
Variables | |
bool | gl_show_transforms = config_glgsg.GetBool("gl-show-transforms", false) |
bool | gl_cheap_textures = config_glgsg.GetBool("gl-cheap-textures", false) |
bool | gl_cull_traversal = config_glgsg.GetBool("gl-cull-traversal", true) |
bool | gl_ignore_mipmaps = config_glgsg.GetBool("gl-ignore-mipmaps", false) |
bool | gl_force_mipmaps = config_glgsg.GetBool("gl-force-mipmaps", false) |
bool | gl_show_mipmaps = config_glgsg.GetBool("gl-show-mipmaps", false) |
bool | gl_save_mipmaps = config_glgsg.GetBool("gl-save-mipmaps", false) |
bool | gl_auto_normalize_lighting = config_glgsg.GetBool("auto-normalize-lighting", false) |
bool | gl_depth_offset_decals = config_glgsg.GetBool("depth-offset-decals", false) |
bool | gl_supports_bgr = false |
bool | gl_color_mask = config_glgsg.GetBool("gl-color-mask", true) |
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Definition at line 89 of file config_glgsg.cxx. References init_libglgsg(). |
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Definition at line 102 of file config_glgsg.cxx. References GLGraphicsStateGuardian::init_type(), GLSavedFrameBuffer::init_type(), GLTextureContext::init_type(), and GLGeomNodeContext::init_type(). Referenced by ConfigureFn(), init_libpanda(), and init_libpandagl(). |
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Definition at line 66 of file config_glgsg.cxx. |
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Definition at line 37 of file config_glgsg.cxx. |
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Definition at line 87 of file config_glgsg.cxx. |
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Definition at line 42 of file config_glgsg.cxx. |
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Definition at line 71 of file config_glgsg.cxx. Referenced by GLGraphicsStateGuardian::depth_offset_decals(). |
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Definition at line 50 of file config_glgsg.cxx. Referenced by GLGraphicsStateGuardian::apply_texture_immediate(). |
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Definition at line 46 of file config_glgsg.cxx. Referenced by GLGraphicsStateGuardian::apply_texture_immediate(). |
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Definition at line 58 of file config_glgsg.cxx. |
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Definition at line 54 of file config_glgsg.cxx. |
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Definition at line 33 of file config_glgsg.cxx. |
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Definition at line 81 of file config_glgsg.cxx. Referenced by GLGraphicsStateGuardian::apply_texture_immediate(), and GLGraphicsStateGuardian::get_external_image_format(). |