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void | compose_matrix (FLOATNAME(LMatrix3)&mat, const FLOATNAME(LVecBase3)&scale, const FLOATNAME(LVecBase3)&hpr, CoordinateSystem cs) |
void | unwind_yup_rotation (FLOATNAME(LMatrix3)&mat, FLOATNAME(LVecBase3)&hpr) |
void | unwind_yup_rotation (FLOATNAME(LMatrix3)&mat, FLOATNAME(LVecBase3)&hpr, FLOATTYPE roll) |
void | unwind_zup_rotation (FLOATNAME(LMatrix3)&mat, FLOATNAME(LVecBase3)&hpr) |
void | unwind_zup_rotation (FLOATNAME(LMatrix3)&mat, FLOATNAME(LVecBase3)&hpr, FLOATTYPE roll) |
bool | decompose_matrix (const FLOATNAME(LMatrix3)&mat, FLOATNAME(LVecBase3)&scale, FLOATNAME(LVecBase3)&hpr, CoordinateSystem cs) |
bool | decompose_matrix (const FLOATNAME(LMatrix3)&mat, FLOATNAME(LVecBase3)&scale, FLOATNAME(LVecBase3)&hpr, FLOATTYPE roll, CoordinateSystem cs) |
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Definition at line 25 of file compose_matrix_src.cxx. |
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Definition at line 616 of file compose_matrix_src.cxx. |
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Definition at line 518 of file compose_matrix_src.cxx. |
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Definition at line 205 of file compose_matrix_src.cxx. References CS_yup_right, FLOATNAME, FLOATTYPE, rad_2_deg(), x, y, and z. Referenced by decompose_matrix(). |
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Definition at line 56 of file compose_matrix_src.cxx. References CS_yup_right, FLOATNAME, FLOATTYPE, rad_2_deg(), x, y, and z. |
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Definition at line 442 of file compose_matrix_src.cxx. References CS_zup_right, FLOATNAME, FLOATTYPE, rad_2_deg(), x, y, and z. Referenced by decompose_matrix(). |
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Definition at line 283 of file compose_matrix_src.cxx. References CS_zup_right, FLOATNAME, FLOATTYPE, rad_2_deg(), x, y, and z. |