#include <textureApplyAttrib.h>
Inheritance diagram for TextureApplyAttrib:
Public Member Functions | |
virtual void | issue (GraphicsStateGuardianBase *gsg) const |
virtual void | output (ostream &out) const |
virtual void | write_datagram (BamWriter *manager, Datagram &dg) |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
Static Public Member Functions | |
void | register_with_read_factory () |
TypeHandle | get_class_type () |
void | init_type () |
Protected Member Functions | |
virtual int | compare_to_impl (const RenderAttrib *other) const |
virtual RenderAttrib * | make_default_impl () const |
void | fillin (DatagramIterator &scan, BamReader *manager) |
Static Protected Member Functions | |
TypedWritable * | make_from_bam (const FactoryParams ¶ms) |
Private Member Functions | |
INLINE | TextureApplyAttrib (Mode mode=M_modulate) |
INLINE Mode | get_mode () const |
Private Attributes | |
PUBLISHED | __pad0__: enum Mode { M_modulate |
PUBLISHED | M_decal |
PUBLISHED | M_blend |
PUBLISHED | M_replace |
PUBLISHED | M_add |
PUBLISHED | __pad1__: static CPT(RenderAttrib) make(Mode mode) |
Mode | _mode |
Static Private Attributes | |
TypeHandle | _type_handle |
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Reimplemented from RenderAttrib. Definition at line 101 of file textureApplyAttrib.cxx. References _mode, and DCAST_INTO_R. |
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Reimplemented from RenderAttrib. Definition at line 175 of file textureApplyAttrib.cxx. References _mode, RenderAttrib::fillin(), and DatagramIterator::get_int8(). Referenced by make_from_bam(). |
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Reimplemented from RenderAttrib. Definition at line 80 of file textureApplyAttrib.h. References RenderAttrib::get_class_type(), and RenderAttrib::init_type(). |
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Reimplemented from RenderAttrib. Definition at line 69 of file textureApplyAttrib.h. Referenced by register_with_read_factory(). |
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Referenced by GLGraphicsStateGuardian::issue_texture_apply(), CRGraphicsStateGuardian::issue_texture_apply(), and output(). |
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Reimplemented from RenderAttrib. Definition at line 77 of file textureApplyAttrib.h. References RenderAttrib::get_class_type(). Referenced by output(). |
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Reimplemented from RenderAttrib. Definition at line 72 of file textureApplyAttrib.h. References RenderAttrib::get_class_type(), RenderAttrib::init_type(), and register_type(). Referenced by init_libpgraph(). |
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Reimplemented from RenderAttrib. Definition at line 50 of file textureApplyAttrib.cxx. References GraphicsStateGuardianBase::issue_texture_apply(). |
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Implements RenderAttrib. Definition at line 119 of file textureApplyAttrib.cxx. |
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Definition at line 156 of file textureApplyAttrib.cxx. References fillin(), params, and parse_params(). Referenced by register_with_read_factory(). |
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Definition at line 60 of file textureApplyAttrib.cxx. References get_mode(), get_type(), M_add, M_blend, M_decal, and M_replace. |
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Definition at line 130 of file textureApplyAttrib.cxx. References get_class_type(), BamReader::get_factory(), make_from_bam(), and Factory< TypedWritable >::register_factory(). Referenced by init_libpgraph(). |
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Reimplemented from RenderAttrib. Definition at line 141 of file textureApplyAttrib.cxx. References _mode, Datagram::add_int8(), and RenderAttrib::write_datagram(). |
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Reimplemented from RenderAttrib. Definition at line 34 of file textureApplyAttrib.h. |
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Definition at line 45 of file textureApplyAttrib.h. |
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Definition at line 58 of file textureApplyAttrib.h. Referenced by compare_to_impl(), fillin(), and write_datagram(). |
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Reimplemented from RenderAttrib. Definition at line 27 of file textureApplyAttrib.cxx. |
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Definition at line 34 of file textureApplyAttrib.h. Referenced by GLGraphicsStateGuardian::get_texture_apply_mode_type(), CRGraphicsStateGuardian::get_texture_apply_mode_type(), output(), and DXGraphicsStateGuardian7::prepare_texture(). |
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Definition at line 34 of file textureApplyAttrib.h. Referenced by GLGraphicsStateGuardian::get_texture_apply_mode_type(), CRGraphicsStateGuardian::get_texture_apply_mode_type(), output(), and DXGraphicsStateGuardian7::prepare_texture(). |
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Definition at line 34 of file textureApplyAttrib.h. Referenced by CPT(), GLGraphicsStateGuardian::draw_texture(), GLGraphicsStateGuardian::get_texture_apply_mode_type(), CRGraphicsStateGuardian::get_texture_apply_mode_type(), output(), and DXGraphicsStateGuardian7::prepare_texture(). |
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Definition at line 34 of file textureApplyAttrib.h. Referenced by GLGraphicsStateGuardian::get_texture_apply_mode_type(), CRGraphicsStateGuardian::get_texture_apply_mode_type(), output(), and DXGraphicsStateGuardian7::prepare_texture(). |