#include <spotlightShader.h>
Inheritance diagram for SpotlightShader:

| Public Member Functions | |
| SpotlightShader (int size=256, float radius=0.7) | |
| virtual void | config (void) | 
| virtual TypeHandle | get_type () const | 
| virtual TypeHandle | force_init_type () | 
| Static Public Member Functions | |
| TypeHandle | get_class_type () | 
| void | init_type () | 
| Protected Attributes | |
| float | _radius | 
| Static Private Attributes | |
| TypeHandle | _type_handle | 
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 Definition at line 33 of file spotlightShader.cxx. References _radius, Texture::FT_linear, NULL, PixelBuffer::rgb_buffer(), ProjtexShader::set_texture(), texture, and Texture::WM_clamp. | 
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 Reimplemented from ProjtexShader. Definition at line 50 of file spotlightShader.cxx. References FrustumShader::_frusta, _radius, Configurable::config(), Spotlight::get_class_type(), FrustumShader::get_num_frusta(), and Spotlight::make_image(). | 
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 Reimplemented from ProjtexShader. Definition at line 60 of file spotlightShader.h. References ProjtexShader::get_class_type(), and ProjtexShader::init_type(). | 
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 Reimplemented from ProjtexShader. Definition at line 49 of file spotlightShader.h. Referenced by ConfigureFn(). | 
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 Reimplemented from ProjtexShader. Definition at line 57 of file spotlightShader.h. References ProjtexShader::get_class_type(). | 
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 Reimplemented from ProjtexShader. Definition at line 52 of file spotlightShader.h. References ProjtexShader::get_class_type(), ProjtexShader::init_type(), and register_type(). Referenced by ConfigureFn(). | 
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 Definition at line 45 of file spotlightShader.h. Referenced by config(), and SpotlightShader(). | 
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 Reimplemented from ProjtexShader. Definition at line 26 of file spotlightShader.cxx. | 
 1.3
1.3