#include <sceneSetup.h>
Inheritance diagram for SceneSetup:
Public Member Functions | |
INLINE | SceneSetup () |
INLINE void | set_scene_root (const NodePath &scene_root) |
INLINE const NodePath & | get_scene_root () const |
INLINE void | set_camera_path (const NodePath &camera_path) |
INLINE const NodePath & | get_camera_path () const |
INLINE void | set_camera_node (const Camera *camera_node) |
INLINE const Camera * | get_camera_node () const |
INLINE void | set_lens (const Lens *lens) |
INLINE const Lens * | get_lens () const |
INLINE void | set_camera_transform (const TransformState *camera_transform) |
INLINE const TransformState * | get_camera_transform () const |
INLINE void | set_world_transform (const TransformState *world_transform) |
INLINE const TransformState * | get_world_transform () const |
INLINE void | set_cs_transform (const TransformState *cs_transform) |
INLINE const TransformState * | get_cs_transform () const |
INLINE const TransformState * | get_render_transform () const |
Private Member Functions | |
CPT (Camera) _camera_node | |
CPT (Lens) _lens | |
CPT (TransformState) _camera_transform | |
CPT (TransformState) _world_transform | |
CPT (TransformState) _cs_transform | |
CPT (TransformState) _render_transform | |
Private Attributes | |
NodePath | _scene_root |
NodePath | _camera_path |
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Referenced by GraphicsEngine::do_cull(). |
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Referenced by GraphicsEngine::do_cull(). |
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Referenced by GraphicsEngine::do_cull(), and GraphicsEngine::setup_gsg(). |
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Referenced by GraphicsEngine::do_cull(). |
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Definition at line 66 of file sceneSetup.h. |
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Definition at line 65 of file sceneSetup.h. |