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DepthWriteAttrib Class Reference

#include <depthWriteAttrib.h>

Inheritance diagram for DepthWriteAttrib:

RenderAttrib TypedWritableReferenceCount TypedWritable ReferenceCount TypedObject List of all members.

Public Member Functions

virtual void issue (GraphicsStateGuardianBase *gsg) const
virtual void output (ostream &out) const
virtual void write_datagram (BamWriter *manager, Datagram &dg)
virtual TypeHandle get_type () const
virtual TypeHandle force_init_type ()

Static Public Member Functions

void register_with_read_factory ()
TypeHandle get_class_type ()
void init_type ()

Protected Member Functions

virtual int compare_to_impl (const RenderAttrib *other) const
virtual RenderAttrib * make_default_impl () const
void fillin (DatagramIterator &scan, BamReader *manager)

Static Protected Member Functions

TypedWritable * make_from_bam (const FactoryParams &params)

Private Member Functions

INLINE DepthWriteAttrib (Mode mode=M_on)
INLINE Mode get_mode () const

Private Attributes

PUBLISHED __pad0__: enum Mode { M_off
PUBLISHED M_on
PUBLISHED __pad1__: static CPT(RenderAttrib) make(Mode mode)
Mode _mode

Static Private Attributes

TypeHandle _type_handle

Constructor & Destructor Documentation

INLINE DepthWriteAttrib::DepthWriteAttrib (  Mode  mode = M_on  )  [private]
 


Member Function Documentation

int DepthWriteAttrib::compare_to_impl (  const RenderAttrib *  other  )  const [protected, virtual]
 

Reimplemented from RenderAttrib.

Definition at line 88 of file depthWriteAttrib.cxx.

References _mode, and DCAST_INTO_R.

void DepthWriteAttrib::fillin (  DatagramIterator &  scan,
BamReader *  manager
)  [protected]
 

Reimplemented from RenderAttrib.

Definition at line 162 of file depthWriteAttrib.cxx.

References _mode, RenderAttrib::fillin(), and DatagramIterator::get_int8().

Referenced by make_from_bam().

virtual TypeHandle DepthWriteAttrib::force_init_type (  void   )  [inline, virtual]
 

Reimplemented from RenderAttrib.

Definition at line 76 of file depthWriteAttrib.h.

References RenderAttrib::get_class_type(), and RenderAttrib::init_type().

TypeHandle DepthWriteAttrib::get_class_type (  void   )  [inline, static]
 

Reimplemented from RenderAttrib.

Definition at line 65 of file depthWriteAttrib.h.

Referenced by NodePath::clear_depth_write(), NodePath::get_depth_write(), NodePath::has_depth_write(), and register_with_read_factory().

INLINE Mode DepthWriteAttrib::get_mode (   )  const [private]
 

Referenced by NodePath::get_depth_write(), GLGraphicsStateGuardian::issue_depth_write(), DXGraphicsStateGuardian8::issue_depth_write(), CRGraphicsStateGuardian::issue_depth_write(), output(), and DXGraphicsStateGuardian7::prepare_texture().

virtual TypeHandle DepthWriteAttrib::get_type (  void   )  const [inline, virtual]
 

Reimplemented from RenderAttrib.

Definition at line 73 of file depthWriteAttrib.h.

References RenderAttrib::get_class_type().

Referenced by output().

void DepthWriteAttrib::init_type (  void   )  [inline, static]
 

Reimplemented from RenderAttrib.

Definition at line 68 of file depthWriteAttrib.h.

References RenderAttrib::get_class_type(), RenderAttrib::init_type(), and register_type().

Referenced by init_libpgraph().

void DepthWriteAttrib::issue (  GraphicsStateGuardianBase *  gsg  )  const [virtual]
 

Reimplemented from RenderAttrib.

Definition at line 50 of file depthWriteAttrib.cxx.

References GraphicsStateGuardianBase::issue_depth_write().

RenderAttrib * DepthWriteAttrib::make_default_impl (   )  const [protected, virtual]
 

Implements RenderAttrib.

Definition at line 106 of file depthWriteAttrib.cxx.

TypedWritable * DepthWriteAttrib::make_from_bam (  const FactoryParams &  params  )  [static, protected]
 

Definition at line 143 of file depthWriteAttrib.cxx.

References fillin(), params, and parse_params().

Referenced by register_with_read_factory().

void DepthWriteAttrib::output (  ostream &  out  )  const [virtual]
 

Definition at line 60 of file depthWriteAttrib.cxx.

References get_mode(), get_type(), and M_on.

void DepthWriteAttrib::register_with_read_factory (   )  [static]
 

Definition at line 117 of file depthWriteAttrib.cxx.

References get_class_type(), BamReader::get_factory(), make_from_bam(), and Factory< TypedWritable >::register_factory().

Referenced by init_libpgraph().

void DepthWriteAttrib::write_datagram (  BamWriter *  manager,
Datagram &  dg
)  [virtual]
 

Reimplemented from RenderAttrib.

Definition at line 128 of file depthWriteAttrib.cxx.

References _mode, Datagram::add_int8(), and RenderAttrib::write_datagram().


Member Data Documentation

PUBLISHED DepthWriteAttrib::__pad0__ [private]
 

Reimplemented from RenderAttrib.

Definition at line 33 of file depthWriteAttrib.h.

PUBLISHED DepthWriteAttrib::__pad1__ [private]
 

Definition at line 41 of file depthWriteAttrib.h.

Mode DepthWriteAttrib::_mode [private]
 

Definition at line 54 of file depthWriteAttrib.h.

Referenced by compare_to_impl(), fillin(), and write_datagram().

TypeHandle DepthWriteAttrib::_type_handle [static, private]
 

Reimplemented from RenderAttrib.

Definition at line 27 of file depthWriteAttrib.cxx.

PUBLISHED DepthWriteAttrib::M_on [private]
 

Definition at line 33 of file depthWriteAttrib.h.

Referenced by CRGraphicsStateGuardian::clear(), GLGraphicsStateGuardian::do_clear(), GLGraphicsStateGuardian::draw_pixel_buffer(), DXGraphicsStateGuardian8::dx_init(), DXGraphicsStateGuardian7::dx_init(), DXGraphicsStateGuardian8::issue_depth_write(), output(), DXGraphicsStateGuardian7::prepare_texture(), GLGraphicsStateGuardian::reset(), NodePath::set_depth_write(), and EggLoader::setup_bucket().


The documentation for this class was generated from the following files:
Generated on Fri Apr 18 00:11:52 2003 for Panda by doxygen1.3