#include <collisionRay.h>
Inheritance diagram for CollisionRay:
Public Member Functions | |
INLINE | CollisionRay (const CollisionRay ©) |
virtual CollisionSolid * | make_copy () |
virtual | PT (CollisionEntry) test_intersection(const CollisionEn &entry) const |
virtual void | xform (const LMatrix4f &mat) |
virtual LPoint3f | get_collision_origin () const |
virtual void | output (ostream &out) const |
INLINE void | set_origin (float x, float y, float z) |
INLINE const LPoint3f & | get_origin () const |
INLINE void | set_direction (const LVector3f &direction) |
INLINE void | set_direction (float x, float y, float z) |
INLINE const LVector3f & | get_direction () const |
bool | set_from_lens (LensNode *camera, const LPoint2f &point) |
INLINE bool | set_from_lens (LensNode *camera, float px, float py) |
virtual void | write_datagram (BamWriter *manager, Datagram &dg) |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
Static Public Member Functions | |
void | register_with_read_factory () |
TypeHandle | get_class_type () |
void | init_type () |
Public Attributes | |
PUBLISHED | __pad1__: INLINE void set_origin(const LPoint3f &origin) |
Protected Member Functions | |
virtual BoundingVolume * | recompute_bound () |
virtual void | fill_viz_geom () |
void | fillin (DatagramIterator &scan, BamReader *manager) |
Static Protected Member Functions | |
TypedWritable * | make_from_bam (const FactoryParams ¶ms) |
Private Member Functions | |
INLINE | CollisionRay (const LPoint3f &origin, const LVector3f &direction) |
INLINE | CollisionRay (float ox, float oy, float oz, float dx, float dy, float dz) |
Private Attributes | |
PUBLISHED | __pad0__: INLINE CollisionRay() |
LPoint3f | _origin |
LVector3f | _direction |
Static Private Attributes | |
TypeHandle | _type_handle |
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Referenced by make_copy(), and make_from_bam(). |
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Reimplemented from CollisionSolid. Definition at line 146 of file collisionRay.cxx. References _direction, _origin, Colorf, G_PER_VERTEX, PointerToArray< int >::push_back(), PointerToArray< Colorf >::push_back(), PointerToArray< Vertexf >::push_back(), PointerToArray< Colorf >::reserve(), PointerToArray< Vertexf >::reserve(), Geom::set_colors(), Geom::set_coords(), Geom::set_lengths(), and Geom::set_num_prims(). |
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Reimplemented from CollisionSolid. Definition at line 229 of file collisionRay.cxx. References _direction, _origin, and CollisionSolid::fillin(). Referenced by make_from_bam(). |
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Reimplemented from CollisionSolid. Definition at line 97 of file collisionRay.h. References CollisionSolid::get_class_type(), and CollisionSolid::init_type(). |
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Reimplemented from CollisionSolid. Definition at line 86 of file collisionRay.h. Referenced by register_with_read_factory(). |
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Implements CollisionSolid. Definition at line 79 of file collisionRay.cxx. References get_origin(). |
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Referenced by get_collision_origin(). |
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Reimplemented from CollisionSolid. Definition at line 94 of file collisionRay.h. References CollisionSolid::get_class_type(). |
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Reimplemented from CollisionSolid. Definition at line 89 of file collisionRay.h. References CollisionSolid::get_class_type(), CollisionSolid::init_type(), and register_type(). Referenced by init_libcollide(). |
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Implements CollisionSolid. Definition at line 43 of file collisionRay.cxx. References CollisionRay(). |
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Definition at line 210 of file collisionRay.cxx. References CollisionRay(), fillin(), params, and parse_params(). Referenced by register_with_read_factory(). |
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Definition at line 89 of file collisionRay.cxx. References _direction, and _origin. |
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Reimplemented from CollisionSolid. |
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Reimplemented from BoundedObject. Definition at line 132 of file collisionRay.cxx. References _direction, _origin, BoundedObject::recompute_bound(), and BoundedObject::set_bound_ptr(). |
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Definition at line 184 of file collisionRay.cxx. References get_class_type(), BamReader::get_factory(), make_from_bam(), and Factory< TypedWritable >::register_factory(). Referenced by init_libcollide(). |
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Definition at line 106 of file collisionRay.cxx. References _direction, _origin, Lens::extrude(), LensNode::get_lens(), BoundedObject::mark_bound_stale(), and CollisionSolid::mark_viz_stale(). |
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Reimplemented from CollisionSolid. Definition at line 195 of file collisionRay.cxx. References _direction, _origin, and CollisionSolid::write_datagram(). |
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Implements CollisionSolid. Definition at line 63 of file collisionRay.cxx. References _direction, _origin, BoundedObject::mark_bound_stale(), and CollisionSolid::mark_viz_stale(). |
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Reimplemented from CollisionSolid. Definition at line 38 of file collisionRay.h. |
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Reimplemented from CollisionSolid. Definition at line 56 of file collisionRay.h. |
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Definition at line 75 of file collisionRay.h. Referenced by fill_viz_geom(), fillin(), output(), recompute_bound(), set_from_lens(), write_datagram(), and xform(). |
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Definition at line 74 of file collisionRay.h. Referenced by fill_viz_geom(), fillin(), output(), recompute_bound(), set_from_lens(), write_datagram(), and xform(). |
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Reimplemented from CollisionSolid. Definition at line 34 of file collisionRay.cxx. |