#include "luse.h"
#include "cast_to_double.I"
Go to the source code of this file.
Functions | |
INLINE_LINMATH LVecBase2d | cast_to_double (const LVecBase2f &source) |
INLINE_LINMATH LVecBase3d | cast_to_double (const LVecBase3f &source) |
INLINE_LINMATH LVecBase4d | cast_to_double (const LVecBase4f &source) |
INLINE_LINMATH LVector2d | cast_to_double (const LVector2f &source) |
INLINE_LINMATH LVector3d | cast_to_double (const LVector3f &source) |
INLINE_LINMATH LVector4d | cast_to_double (const LVector4f &source) |
INLINE_LINMATH LPoint2d | cast_to_double (const LPoint2f &source) |
INLINE_LINMATH LPoint3d | cast_to_double (const LPoint3f &source) |
INLINE_LINMATH LPoint4d | cast_to_double (const LPoint4f &source) |
INLINE_LINMATH LMatrix3d | cast_to_double (const LMatrix3f &source) |
INLINE_LINMATH LMatrix4d | cast_to_double (const LMatrix4f &source) |
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