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pandatool/src/mayaprogs/mayaToEgg.h

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00001 // Filename: mayaToEgg.h
00002 // Created by:  drose (15Feb00)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef MAYATOEGG_H
00020 #define MAYATOEGG_H
00021 
00022 #include "pandatoolbase.h"
00023 #include "somethingToEgg.h"
00024 #include "mayaToEggConverter.h"
00025 
00026 ////////////////////////////////////////////////////////////////////
00027 //       Class : MayaToEgg
00028 // Description :
00029 ////////////////////////////////////////////////////////////////////
00030 class MayaToEgg : public SomethingToEgg {
00031 public:
00032   MayaToEgg();
00033 
00034   void run();
00035 
00036 protected:
00037   static bool dispatch_transform_type(const string &opt, const string &arg, void *var);
00038 
00039   int _verbose;
00040   bool _polygon_output;
00041   double _polygon_tolerance;
00042   MayaToEggConverter::TransformType _transform_type;
00043 };
00044 
00045 #endif

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