#include "pandatoolbase.h"
#include "somethingToEggConverter.h"
#include "mayaApi.h"
#include "mayaShaders.h"
#include "eggTextureCollection.h"
#include "distanceUnit.h"
#include "coordinateSystem.h"
#include "pre_maya_include.h"
#include <maya/MDagPath.h>
#include "post_maya_include.h"
Go to the source code of this file.
Compounds | |
class | MayaToEggConverter |
This class supervises the construction of an EggData structure from a single Maya file, or from the data already in the global Maya model space. More... | |
class | MayaToEggConverter::JointAnim |
Definition in file mayaToEggConverter.h.