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panda/src/pgraph/textureApplyAttrib.h

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00001 // Filename: textureApplyAttrib.h
00002 // Created by:  drose (04Mar02)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef TEXTUREAPPLYATTRIB_H
00020 #define TEXTUREAPPLYATTRIB_H
00021 
00022 #include "pandabase.h"
00023 
00024 #include "renderAttrib.h"
00025 
00026 ////////////////////////////////////////////////////////////////////
00027 //       Class : TextureApplyAttrib
00028 // Description : Specifies how textures are applied; specifically, how
00029 //               texture color modifies geometry color.
00030 ////////////////////////////////////////////////////////////////////
00031 class EXPCL_PANDA TextureApplyAttrib : public RenderAttrib {
00032 PUBLISHED:
00033   enum Mode {
00034     M_modulate,
00035     M_decal,
00036     M_blend,
00037     M_replace,
00038     M_add
00039   };
00040 
00041 private:
00042   INLINE TextureApplyAttrib(Mode mode = M_modulate);
00043 
00044 PUBLISHED:
00045   static CPT(RenderAttrib) make(Mode mode);
00046 
00047   INLINE Mode get_mode() const;
00048 
00049 public:
00050   virtual void issue(GraphicsStateGuardianBase *gsg) const;
00051   virtual void output(ostream &out) const;
00052 
00053 protected:
00054   virtual int compare_to_impl(const RenderAttrib *other) const;
00055   virtual RenderAttrib *make_default_impl() const;
00056 
00057 private:
00058   Mode _mode;
00059 
00060 public:
00061   static void register_with_read_factory();
00062   virtual void write_datagram(BamWriter *manager, Datagram &dg);
00063 
00064 protected:
00065   static TypedWritable *make_from_bam(const FactoryParams &params);
00066   void fillin(DatagramIterator &scan, BamReader *manager);
00067   
00068 public:
00069   static TypeHandle get_class_type() {
00070     return _type_handle;
00071   }
00072   static void init_type() {
00073     RenderAttrib::init_type();
00074     register_type(_type_handle, "TextureApplyAttrib",
00075                   RenderAttrib::get_class_type());
00076   }
00077   virtual TypeHandle get_type() const {
00078     return get_class_type();
00079   }
00080   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00081 
00082 private:
00083   static TypeHandle _type_handle;
00084 };
00085 
00086 #include "textureApplyAttrib.I"
00087 
00088 #endif
00089 

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