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panda/src/shader/shader.h File Reference

#include <pandabase.h>
#include <configurable.h>
#include <namedNode.h>
#include <lensNode.h>
#include <typedReferenceCount.h>
#include <graphicsStateGuardian.h>
#include <allAttributesWrapper.h>
#include <allTransitionsWrapper.h>
#include <pointerTo.h>
#include "shader.I"

Go to the source code of this file.

Compounds

class  FrustumShader
 Shader that computes effect based on a frustum (most often a light or a camera) for a list of receiving objects. More...

class  Shader
 Renders an effect on a list of receiving objects. More...

class  Shader::Visualize


Detailed Description

Definition in file shader.h.


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